©1999 - 2000 Jonathan Bouldin The JP guide to Suikoden II Questions? Get in touch at lunchboxs@hotmail.com Contents: FORWORD \/ MAIN CHARCTERS \/ BATTLE SYSTEMS \/ WALKTHOUGH - The Mercenary Base - Your New Destiny - In Need of a Leader - New Places, New Faces - New Places, New Faces (part 2) - Return to Muse - The Toran Republic - More new Places, and More new Problems - ‘Tis Neclord Again - Four Major Battles and a Very Good Time - The Final Mission \/ CHARACTER LIST \/ ARMOR LIST \/ YOUR CASTLE \/ SUGGESTION BOX LETTERS \/ THE OLD BOOKS \/ FREQUENTLY ASKED QUESTIONS \/ THANK YOU’S ~Vertion Numbers~ 0.1. I’ve written the forward, cast list, and just started the walkthrough. I’m actually half way dreading writing this thing; I’ve made one hell of a project for myself. 0.2. Wrote even more in the walkthrough and its going nicely! Although I may not have the chance to over the next little while as to I’m going on vacation, and right after I get back friends are coming over. My calendar is full for the next 2 weeks. 0.3. I’ve started on a Castle FAQ, which is about your Suikoden 2 castle, of course. I’m not going to put it on here just yet, however. It’s still not quite done. I also fixed a few problems in the walkthrough itself. 0.4. Very small walkthrough update this time, but I made a few corrections to it and added two lists. An armor list and a character list. I’d like to thank both of the people who let me use these, Feral and Odin135 (check the Thank You section for more information). 0.5. This is a pretty big update, if I do say so myself. I covered the whole Greenhill section of the game, and also the Unicorn Quest you have to go on to get Hix and Tengaar. Oh, and if you’ve noticed that I haven’t been writing the interactive questions down, it’s because most of them at this time are just unimportant, so I’ve been saving time by not writing them down. If it’s an important one, I’ll put it down for sure, though. Ok, I just wanted to clear that up. 0.6. A added the castle FAQ to this, and submitted it on another document as well! Yay! 0.7. A rather large update this week. Lots of walkthrough updates, updated the Your Castle section with a few corrections and new info. Started a Suggestion Box Letters section, which is coming along alright, but it’s going to take a long time to finish, so if you happen to want to send me some of the suggestion box letters I’d be happy to toss them up here. I also added the Suggestion Box letters section to the Castle FAQ since the Suggestion Box is, as a matter of fact, in your castle! 0.8. I almost forgot to add my new version number! Another really big walkthrough update and also more letters, etc. Nothing too special, really. I’m planning on putting the content of the Old Books up here sometime soon, so that should be pretty cool. Anyone agree? Of course, I thought so! I can’t believe I’m actually getting close to being DONE with the walkthrough!!! I mean, I know I still have a ways to go, of course, but I’m getting closer all the time! I simply can’t get over it! Oh, and this is also a happy time because of the big 200k anniversary! This FAQ is now a whopping 200k!! Woo hoo!!! 0.9. Well, another update hits the web. I started the Old Book section by putting three old books on this FAQ. I have two more to add, but I’m a bit tired of writing for now. I haven’t found all the old books, so if you want to send me one, I have a spot in my wonderful Thank You’s section just for you. I evidently won’t be finished with this guide by version 1.0, but that’s alright. Maybe I’ll be done by the time I reach 2.0. Yes, I DO expect to get to 2.0, I’m not sure that I will or anything, but I rather expect I will sometime in the future, probably thanks to the suggestion box letters ?. Anyway, enjoy the new update, and don’t wonder off too far till the next one. 1.0. Well, here we are at the big 1.0, the whole number, the big tomalley. You’d think that after the huge gap between this update and the last one, this would be a huge update. Unfortunately, it’s not. Actually, all I have for you is a couple more old books and letters. I’ve been sick for quite a while now, so I finally sort of feel like writing again. Even so, I’m forcing myself to write even this much (you may not guess, but writing the old books out is a real pain). Over the past couple weeks I’ve been playing a lot of Golden Eye, actually. I borrowed it from a friend. I’ve gotten him several new cheats, only one of which is actually cool (well, I sort of like Enemy Rockets…), and all of the sudden he wants it back. Of all the nerve! I spent a couple hours trying to get the Invincibility cheat, then decided it was sort of stupid to get it on someone else’s game, so I gave up on it. I did, however, get the next best thing… Invisibility! Beating the Archives on 00 agent in 1:20 seconds is really tons easier then I thought it would be. I wouldn’t have even tried, but I accidentally went to the level on that difficulty. The very first time I tried I beat it and got a time of about 1:55, so I decided I could do it and kept trying. And eventually I beat it with 1:20 exactly, which is satisfactory to me. I made a very, very weak attempt at the unlimited ammo cheat. I ended up getting blown away by the drown gun right outside the elevator… really quite sad. I mean, I practically didn’t even start the level! Needless to say I haven’t tried since. Anyway, I’ve been blabbering on enough, and it’s about a totally different game! So, I’ll just leave you with this thought: I’m hoping to write more in the walkthrough this week, but please don’t be mad if I don’t, since I might be a bit busy. Also, I’d like to give a shout out to Tutsy for the e card. Thanks, it was a lovely change from the normal array of game questions that I usually get. ;-) Again, thanks. 1.1. Are you glad that I finally updated this dang thing?? Anyway, we’ve got lots more walkthroughness, tons of new letters. And I even added a battle system explanation thing. Why an explanation on battle systems, you ask? Well, it came to me while I was playing a major battle, that some people might not fully understand everything about all the battles systems. Major battle’s are the most complicated, normal six person party battles are the easiest. Of course, the other reason that I made it is I have to come up with lots of crazy and nigh useless ideas so this FAQ can get bigger and bigger. Yes, my evil plan has been revealed! Anyway, enjoy the update, and I’d like to say sorry for not updating in so long. Sorry! And another sorry for not replying to all my e-mail. If you sent me a question and I didn’t answer, you sent it when my inbox was down (it goes down a lot!). Anyway, I shall leave you now with this 1.1 update. Have a wonderful day, guys and gals. 1.2. Ahhhhhh, yes... can you say, “finished the walkthrough”, boys and girls? I knew you could!! FINALLY!!! After like, 5 months, I’m done with the walk through!!!! I’m ever so fulfilled. 1.3. I took some time to fix all the errors and stuff in the guide. Other then that, nothing’s really new… _-_-_-_-_-_-_-FORWORD-_-_-_-_-_-_-_ If anyone remembers Suikoden, the first game, they probably remember the sheer size of everything. The cast, the game itself, the soundtrack, the list goes on. Well, there are just as many, and more of those things in the sequel, properly named Suikoden 2. This is a walkthrough of the USA version of the game. Oh, also, this guide is one big spoiler. If there’s something to be spoiled, this will spoil it. Keep that in mind! _-_-_-_-_-_-_-CHARACTERS-_-_-_-_-_-_-_ It would be stupid to list all 108 people, really. Instead, look at the end of this guide for a list, and the methods to get them all. Yes, it’s better that way. I’ll just cover the main characters here. The Hero: You get to name this guy at the start of the game. He uses a strange weapon that’s best described as two big sticks with handles… He joined a Youth Group called The Unicorns. Ever so fear-inspiring… Jowy: Another Member of The Unicorns, also a good friend of the Hero. He uses a staff, like the Hero from Suikoden. Flik: Presumed dead after being hit by an arrow and staying the Emperor’s castle to fight off some guards. Somehow, he pulled through, and here he is. He is now a part of The City-State, and is a leader of a mercenary group southeast to Muse and leads them with a big sword. Victor: Also presumed dead after staying behind to help Flik in the Scarlet Moon Emperor’s castle. He is still helping Flik out as the other leader of the mercenary group. He also uses a sword to take out baddies. Nanami: The Hero’s sister. She is also his only family member. She and Hero guy were orphaned and then adopted by a nice old man. He then gave them lesions in hurting bad guys. He died a year before the game starts. And now Nanami and the Hero are on there own. Luca Blight: I mean young man who is starting a war between Highland the Jowston City-State. No one knows why… Genkaku: This is the man that adopted you. He’s more then just an old guy, though. The game will answer why. Shu: A very rich trader from Radat. A little ways into the game he joins you as a Military Strategist. He studied under Mathiu. And he also knows Apple, another character from Suikoden who is a lead character in this game, too. _-_-_-_-_-_-_-BATTLE SYSTEMS-_-_-_-_-_-_-_ Why did I write this, you ask? Simple. The battle systems in the game very, so I decided to put together some suggestions, tips, and other little things to help you with battles. Major battles especially because of all the options that are involved. -Normal Battles- Normal battles consist of 2 to 12 people/monsters (1 to 6 people in your party and 1 to 6 baddies) and happen at random. This is the basic battling style that you’ll be using throughout a huge majority of the game. As far as working with this style, you’ll have no trouble. The instruction manual explains it pretty fully! -One on One Battles- A favorite of most Suikoden players, the one on one battles are between two people and use a different engine then the normal and major battle engines. It’s sort of like playing Rock, Paper, Scissors; except the options are vastly expanded from a mere three menu commands. What ever your opponent does, you have to counter-act it by choosing ‘Attack’, ‘Defense’ or ‘Wild Attack’. The guy you’re fighting has the same options, but you can predict his actions by what he says before each turn. See the walkthrough for lists of commands and what to do with the commands. -Major Battles- And so, this brings me to the last, and second most commonly used battle system, the major battle system. Apple explains how to work your units close to the start of the game, but what she doesn’t explain in that you can do more then simply go out in a major battle and hope everything works out for your overly weak units. Actually, characters that you can recruit also lead units. And other characters that you recruit can be put into these units giving you certain attributes. A good example of this is how I half the hero’s unit set up in my own game. I have Chaco, who gives me the ‘Fly’ ability and lets me cover a lot of ground. And I also have a character with strong defense, AND who gives me the ‘Calvary’ ability. ‘Calvary’ gives the hero’s unit a horse and lets him move faster. With this combo, the hero’s unit can cover tons of ground in a turn, and has higher defense then he normally would. Easy, yeah? If it doesn’t seem easy, it’s because of my sloppy technique of explaining things! _-_-_-_-_-_-_-WALKTHROUGH-_-_-_-_-_-_-_ Ok, the first part of the game isn’t too tough, but this IS a walkthrough so I’ll stick by my word. The scene opens on a camp. Your pal, Jowy will walk in to your tent and say some stuff, after which, you’ll be given a choice. The first of many. He’ll ask if you’re going to sleep. “Let’s go outside…” (go walk around outside) “I’m going to sleep.” (go to sleep and progress with the story) If you want to walk around, go ahead. Get a feel for the controls. You won’t really gain anything from in, though. You can talk to people, many of which will just tell you to go to bed. Taking the path from the bottom right of the camp will take you to another path. At the end of it you’ll see a strange man who will run away. Not necessary, but so scary! Whenever you go to bed, you’ll be woken up by some noise outside. And then you’ll here someone yell “Surprise attack!!!” Jowy joins you here. Go on out side to see what’s up. The camp boss man will run up and fill you in and tell you to escape. You can do two things, run up to the exit at the top of the camp to a cliff. Or you can do what he says and try to escape out the lower right passage. If you take the upper passage, you can get on with the game faster. Rowd comes and talks a little and you find out he’s in on the whole thing. You’ll then be attacked a couple times. Just use your unite attack to make quick work of them. Rowd will run off, and you and Jowy will think of something to do. You decide to jump the heck off the cliff. If you take the lower right passage, however, Jowy will make an observation. Before you run off one of the screens, Jowy will stop you. You can ask him why. “What is it, Jowy?” (ask him why he stopped you) “Let’s run away.” (try to talk him into running away) Either way he’ll say the same thing. Run all the way back to camp and you’ll see Rowd talking to Luca Blight. Saying that everything is as planned and mean things like that. Then you can say yet another thing. “Let’s get out of here, Jowy.” (run out the exit at the top of town) “Let’s talk to the captain, Jowy” (go talk to the captain) If you talk to him, you’ll get in a fight, then run. If you decide to run, you’ll just run. It’s up to you. At the cliff, Rowd will come and you’ll have to fight off some baddies. Do your Unite attack for an easy win (take advantage of this attack. You won’t have it forever…). Then Rowd will run off to get more people to kill you. Well, all three of the paths you can take end up here (that is, whether to run out the north exit, talk to the captain, run from the captain etc.). The only way out is to jump for it. “Look at that current! We’ll never make it!” (be told the facts, it’s the only way) “I guess there’s no other way.” (agree with Jowy) After some more talking, Jowy will strike and \ type line in a rock as a point to come back to if you both live but get separated. Then he’ll ask for a promise. You can say: “I promise.” (promise him and strike a / type line in the rock, making an X) “Forget it… We’ll make it together.” (he’ll strike the / line in the rock and finish the X and say that’s his prayer that you make it together) It doesn’t matter what you do. Choose one and jump. The opening credits will role, then you’ll wake up on a beach. _-_-_-_-_-_-_-THE MERCANARY BASE-_-_-_-_-_-_-_ Some guy’ll find you on the beach. He’ll ask for you’re name. These questions aren’t very important, so I won’t put them down. It really doesn’t matter what you say. He’ll tell you his name, Viktor, and then he’ll take you prisoner. Flik will walk up and mention Jowy, then you’ll head to the fort to be put in jail. Pohl will then make his appearance. For the next few days, you’ll have to do work for these people. The first job is to push some crates up against the wall. Pretty simple. Just walk against one till it moves. And do this with all of them. As for the last crate, it has no where to go. Just push it up to the right or left wall and that’ll do fine. Pick up the rope on your way out. When you exit the room, Pohl you go and judge your work. If you did everything right (its hard not to), he’ll say you did a good job. “Of course!” (let him know you have a working spirit) “I’m pretty tired.” (he’ll say he’s not surprised and will still be impressed) Then you’ll reach day two, as well as job number two. This will be the longest job, but its not hard. From where you are, just go left and up to the black smith and get three Flint Stones. Next, go down and left some more and talk to the large loud woman there and take two pairs of Boots. Now go up stairs and tall the way right. You’ll see a guy in green behind a counter. This is the item shop. But he’ll say he’s out of Flour, which is what you need. Go tell Pohl about it. He’ll tell you to go to Ryube for him. No problem. But he says to take someone with you. So go upstairs and talk to the woman with the red dress. She’ll help you out. Go talk to Pohl at the front door, straight down from where you are, and he’ll let you out. Gengen (one of the people who is with you) ill ask to be called Captain Gengen. You can play along with this or not. “………” (he’ll tell you to speak up and be strong) “Yes, Captain Gengen.” (he wont mind baby sitting you) Gengen is a cool guy, so be nice! Do what Pohl says and follow the road up and right. This is Ryube. The item shop is between the BlackSmith and the Armor shop at the lower right side of town. Grab some flour. You may want to save at the inn before going back. There really isn’t anything else to do, so just leave and head back to the fort after you’ve saved. Talk to Pohl again. This will trigger day three. This job isn’t very hard. All you have to do is clean oil up off the floor with a rag. There are two oil spots in you line of site. But there are more all over the place. There are altogether three on this floor and Pohl cleans one of them up. Just go left and you’ll come across the other two. When you’re done with them, go up the stairs. Go across the room to the stairs and there will be other spot here. Then go up these stairs. This is the top floor. Go in the middle door and clean the spot there, then leave and to left and clean the spot there. Go down and talk to Pohl again and he’ll say you’ve got talent. “Of course!” (let him know you’ve got spirit) “It’s my talent…” (he’ll think you’ve got spirit anyway. evidently you were joking) It doesn’t matter what you say. He’ll think you’re cool no matter what. Jowy will sneak in and yell for you a while later. You can answer him or not. “Im here Jowy!!!” (he’ll run to the prison) “………..” (he’ll yell for you again) If you stay silent four times he’ll find you anyway, so just answer. Now he’ll join you and you’ll both make a brake for it. You don’t get very far, though. Flik, Viktor, and a bunch of solders are waiting on the next floor. Jowy is ready to give up for the moment. But you can disagree. “Lets bust through!” (This is pretty funny. You try to run through only to get smacked in the head by Flik) “……. I understand.” (give up quietly) Either way, you’ll both be put in front of Flik and Viktor for questioning. Viktor will ask what happened, that is, how you both wound up washed up by the river. “The truth is…” (fill him in and get thrown back in prison) “I cant say.” (try to keep your Highland pride and get thrown back in the prison) That night, Jowy will ask to see what you have with you in your inventory. “Are you going to try to escape?” (he’ll say yes) “Why?” (he’ll say its cause he’s going to escape) He’ll pick the lock with a spoon, and you’ll get out. On the second floor, you’ll see two guards. Jowy, being the James Bond fan he is, will light that oily rag with the flint and throw it, catching the floor on fire. This will give you a chance to run. Go up the stairs right below you. Now go down and out the door and you’ll be on the deck. Jowy’ll use the rope and you both will climb down. You’ll get out just fine and Jowy will say that he wants to go back to Kyaro, your hometown. “Lets go back to Kyaro Town.” (agree with him) “Its too dangerous to go back.” (disagree, leaving poor Jowy speechless) When you leave the fortress, go back to Ryube and walk to the right a little ways. You’ll see some traveling performers putting on a show. When you start watching, Eilie will pick you from the crowd to help them out with the next trick. They’ll put a fruit on your head and Eilie will throw a few knives at you. And they’ll say not to move. When you’re up, about to have the thing thrown, a menu will pop up. “Don’t move.” (don’t move, don’t get stabbed) “Move a hair to the left.” (move, get stabbed) “Move a hair to the right” (move, get stabbed) You’ll have to decide this a few times before the event ends. Or can just move once and get stabbed, bringing it to a quick end. It doesn’t matter, for the most part. Rina has good medicine. After the show, you’ll learn that all of them are going to Kyaro, too. And they suggest that you all go together. “Of course.” (agree) “It’s my pleasure to travel with such a beautiful lady.” (hit on Rina and agree at the same time) “No way!” (Jowy will back you up and you wont go with them) You can’t get to Kyaro without them, so bring them along. If you refuse them just talk to them again to take them. Buy new armor for yourself and for Jowy, and buy some Medicine. Of course, save at the inn, and leave town. North Sparrow Pass is straight up from Ryube. Take a right at the fork in the road. You’ll come to North Sparrow Pass in no time. The guards here don’t want to give in, though. So Rina “talks” some sense into the captain… anyway. Head on up. -North Swallow Pass- Ok, first of all, follow the path up and you’ll reach a fork. Take a left to see a treasure chest and a small pool of water. Take the treasure, but don’t leave this area. The pool of water refills you HP and MP, so build your levels to five (or six if you have the time). And also, the Cut Rabbits in this area drop the Double-Beat Rune, which is a really great one. Be sure to get one of these while you’re doing your level building. When everyone’s up to level, go back to the fork in the road and take the right path.Just follow it to another fork. Take the right path to a Escape Talisman (if you’ve gotten a billion of these from building levels, skip this treasure). Now go back and continue up. You’ll come to another fork. Take the right path and grab the Brass Armor. Equip it on the Hero and go back to the fork and go left. Go all the way up. When you get to the next screen, don’t take the path leading up. Go all the way right and save at the save point. Heal if you REALLY need it, but don’t just waist medicine. After you’ve saved, go up and fight the Mist Shade. ===Beating the Mist Shade=== Well, for a first boss, I’ll just say that it’s pretty hard. But if Rina is Level 6, she’ll have a very strong spell to use against it that makes the fight easier. There are two random forms you might fight, a male and a female. The female form uses one attack a turn that hits everyone. The male form uses two attacks a turn on one person at a time. So it’s a very balanced fight. Don’t be shy, use your Circus unite attack when possible and when Bolgan is unbalanced, use all the magic you have, and have Bolgan use any attack Scrolls he has equipped. The hero and Jowy should attack, not unite. Other then that, use whomever to heal whenever that’s needed. This isn’t too bad. By the way, they each have about 750 to 800 HP. -After The Mist Shade- Well, if you want, you can run back and save. But it doesn’t matter. Just keep going up till you reach another fork. Go right and grab the Feather Hat and put it on Jowy. Then go back and continue along the path to the exit. Go up on the world map and you’ll see Kyaro. Go on in and Eilie, Rina and Bolgan will leave to find other places to perform. Jowy will leave, too, and go home. Save at the Inn, and then go to your house. DO NOT go in your house yet, however. Go up the right side of the fence and you’ll see a big tree. Walk up to it and push X. Do this three times and Mukumuku will join your party. Isn’t he cute? Now go into your house. Go through the back door and you’ll see Nanami, your sister, for the first time. But, she hardly even notices you’re there. Silly girl. After her calm, peaceful, not-painful-at-all welcome, she’ll join you. On your way out, you’ll se some vases on a large box. There are three, a large one, a small one, and a medium one. Take whichever one you want and leave the house. You’ll be attacked by some solders outside, then Rowd will come and try to act cool. He’ll tell you to come along “Captain…… Why…..” (ask him why then get arrested) “No!!!!!” (fight him and his men) It doesn’t matter what you say here. You can go quietly or choose to fight. If you fight him, you’ll lose. But I heard from someone that he IS possible. Xuniveur, the person who told me this said that he seems to have about 1200HP and he said he give you about 10025p. But anyway, after you’re done getting arrested, a scene cuts to Jowy and you’ll see that he’s not doing so well on his side of the crib either. In the end, you’ll find that you’re all sharing a jail cell. Together again at last… Anyway, Rowd will come up and tell you the plan… His plan. Then he’ll send you all to die painfully. You’ll be led down the road, where you’ll see Princess Julia. She’ll ask what’s going on and stuff, and Jowy will say some last words. You can, also, if you’d like. “I’m Innocent!” (try to talk some sense in to her. this, however, will be useless) “………..” (let Jowy do the talking) Whatever you say, you’ll be taken away. The next scene will be of you and Jowy being beaten, right before you’re hanged. Rowd, being the nice guy he is, asks if you have any last words. “No, I don’t” (get on with the murder) You’re a jerk. (I like this one!) After your last words, Rowd will look up at the sun set. When he looks back down, though, he’ll see a bunch of dead people and Viktor and Flik will be busting you out!! Yeah!!! After this Rowd will run off and Jowy will say that you should go get Nanami. “Let’s go save Nanami.” (agree) “Let’s hurry out of here.” (be told to go save her) To save time, just agree. Nanami is an awesome party member anyway, so why fight it? But, if you’d like, you CAN leave her behind and she’ll join up with you again in Muse, which you’ll be at later. You’ll leave and see Nanami and Mukumuku running from the guards. She’ll then see you and join you. Then you’ll have to run out of town. Take the exit where you came in to get out and on the way out, Nanami will stop and ask you if you think you’ll ever some back. “We’ll come back someday.” (reassure Nanami) “I don’t want to come back.” (this will also reassure her) Head back to North Swallow Pass. Backtrack through this place. In fact, head all the way back to the Mercenary Fort. Once you’re back, Viktor and Flik will tell you some things. Viktor suggests you go and recruit people. There are three people you can recruit, and they’re all in Ryube. Before you set off, though, go talk to Leona at the bar and pop Gengen into the party. The more, the merrier, you know. You can go down stairs and talk to Pohl, too. You can rest and save for free with him. You know, he was the guy that told Flik and Viktor to go save you, so be thankful. You also have the chance to sharpen your weapons to level three, if you wish. Of course, you should cause this is a very important part of the game. When you’re done, head to Ryube. -Recruit #1- The first thing you might see when you arrive in Ryube in the strange man in blue laying on the ground (those are kickin’ sideburns!!!). Walk up to him and push X and a menu will come up asking what you want to say to him. “Are you Ok?” (ask him if he’s Ok) “Whats wrong, you bum?” (ask him if he’s ok, just in a mean way) “…Lets leave him.” (take a guess!) After you ask him this, he’ll just say, “My Stomach…” Then another menu will come up. “Does it hurt?” (ask him if it hurts in a nice way) “??????” (give him a puzzled look) He’ll then say he’s starved. To recruit him, you’ll have to buy him some food. “Ok… Sure…” (agree to buy him some food) “No way.” (don’t buy him any) To recruit him, and proceed in the game, you’ll have to buy him his food. It’ll be 3000p, so be sure to have some cash handy. If you don’t buy it for him, he’ll have to wash dishes and you wont recruit him. So, for the last time, buy his lunch and be done with it! He’ll join you afterward. -Recruit #2- Now, walk on over to the top right corner of town to see a girl with a very large hat on, pacing back and forth. Talk to her to see what’s goin’ on. She’ll ask what you want. “No. Nothing.” (tell her you’re just watching her pace back and forth) “What’s wrong.” (see what’s happening) She’ll tell you her pet ran into the woods and asks if you’ll help her find it. “Sure I will.” (say yes) “Sorry. I’m busy.” (be called “mean”) Agree to help her and she’ll join the party and you’ll appear in the forest. This is a very easy place to get through. At the fork, turn right and follow the path to her pet. However, her pet attacks the party… ===Beating Bonaparte=== This isn’t too hard. Just attack, mostly, and have the Hero and Nanami do there unite attack. You’ll have to heal, too, though. Cause even though this is a small little guy, it has a strong attack! -After Bonaparte- She’ll ask if he’s cute. Just say whatever to her. She’ll then join you! Recruit #3 A lot of people miss this guy. Go back to the fork in the path and go right. On the path you'll see a small bird on the ground. Walk up to it and put it in its nest. Now go up into the next screen and keep going up. Turn at the first left and get the Leather Cape and the Gauntlet from the chests. Equip them on a couple people, then walk around and fight things for a few minutes. I think the time he appears at is random. Eventually, go back to the bird’s nest and there will be a guy and a dog standing there. Talk to him and he’ll ask if you put the bird back in the nest. “That’s right.” (say yes) “Not me.” (say no) Say yes and he’ll tell you about himself. Then he’ll ask what you’re up to. “We’re looking for companions to join us.” (tell him what you’re doing) “I can’t say…” (brush him off) If you say no, he’ll walk off and you wont recruit him. If you say yes, you WILL recruit him and everything will be fine. Be SURE to recruit him… Oh, and then he’ll ask if he should go with you. If you say no, he’ll just go back to the fort and if you say yes, he’ll join your party right there. By the way, if you don’t feel like walking around in the forest waiting for him, know this: You come back here later. And he’ll be here for sure on your next visit to the forest. -After All the Recruiting- Go save at the Inn at Ryube since you just got four new helpers, and head back to the world map. Don’t go back to the fort right now (unless you want to change party members or something), just follow the road up. At the fork take a left and follow this up to a town called Toto. When you get to this village, a small girl will run up saying “Uncle Jowy!!” This, of course, is the girl that found him on the beach. During the chat, you’ll bust in and say: “Who is this kid?” (act like a moron and ask who she is) “A friend of Jowy’s?” (ask who she is without being a moron) After this, Jowy will tell you the untold story of being washed up on the river. Pilika will ask if you’re a friend of Jowy’s. “That’s right.” (say yes) “Yes. Im his best friend.” (say yes and tell her you two have known each other for a while) “No way.” (lie to the poor girl) No matter what you say, she’ll ask for your name. “Hero.” (say your name in a calm way) “Ummmmm….” (get all nervous) Somehow, she knows you name even if you say “Ummmm…” Which is kinda strange. She’ll then lead you both up into her house and introduce you to her parents. After a heart-warming conversation with them, Pilika will ask you both into her room. Then she’ll explain that its almost her dad’s birthday and she wants to get him a present. She saw a gift in Muse she thinks he’ll like, but she cant go there alone. So you and Jowy have to get it for her. Jowy says you will right away, but you can act like a moron again and say “Yeah right.” (agree with Jowy to go to Muse) “Its kinda far.” (act stupid and go anyway) When you’re done, leave the village through the top left exit and follow the road on the world map. You’ll see a small house on the way. This is a Inn, and a very cheap one. Go ahead and stay just cause you can. After which, continue left to the huge city of Muse. Once you’re there, go up and take the second right. Follow this path to a shop with a small circle above it and go in. This isn’t the item shop, but you’ll want to go here. Remember the Double-Beat Rune you got by fighting the rabbits? Well, you can actually put them to use. Go in and talk to the shopkeeper. If you got one Rune, put it on the Hero. If you got more then one, be sure to put on the Hero and the rest on whoever. But if you have an extra, the best choices are Nanami or Rikimaru, if you happen to have him in your party (I normally put mine on Nanami). Also, you can buy some Runes. He has a couple nice ones in the ‘Rare Finds’ section. If you have 15000p, pick up the Fury Rune. None of these are really needed at this point though, so don’t stress it. Even if you have 15000p, you might even want to save it for something else. Leave and go to the item shop at the bottom left of town. The guy in here says that he does have the Wooden Amulet, but it’ll cost 500p. “We’ll pay, of course” (gladly pay for it with your money) “No way.” (get Jowy to pay for it) If you pay for it, you’ll lose 500p, but you say ‘No way” Jowy will sell an old ring of his and get 2000p for it. Not only will you get the Amulet for this, but you’ll also get 1500p! Pretty nice, pretty nice. Now just save if you want, and head back to Toto Village for a surprise… When you get back, you’ll see that the village has been burned down, and Pilika is the only survivor. Shortly after your arrival, A Suikoden character makes her appearance. You may remember Apple from the first Suikoden. But you may not cause she wasn’t a main person at all. But in this game, she’s one of the important ones. Anyway, she walks up and asks who you are. “What Happened here?” (inquire why the place is in ruins) “Who are you?” (inquire who she is and why she’s here) Pick one and get on with it. Anyway, She’ll explain everything (Im not going to say what she explains, it would spoil some things) and requests you take her to see Viktor and Flik. You’ll appear on the world map, but before you go to the fort, go back in the village and recruit Hanna. NOW head to the fort to see Viktor. After Apple tells them whats going on in the world, the scene changes to you, Jowy and Pilika. After some more talking, he’ll go on about how he doesn’t know who to trust anymore. “You can trust me.” (reassure him) “I don’t know either” (let him know you’re in the same boat he is) After you answer, you’ll be told Viktor wants you. Head up the big room on the top floor and he’ll give you an assignment. That is, go recruit a man living in the forest so he can fix the Fire Spears and you can defend the fort. “Of course.” (say you’ll do it) “We can’t do it.” (try to say no and be asked again) You can turn them down a billion times if you want and it’ll keep going in the same triangle of people asking you the same thing over and over again. After you say you’ll do it, go to Ryube again and go to the forest. Take a left at the fork and follow the long path to his house. It’s not much of a maze, so you shouldn’t get lost. If you do, take my advice and stop playing this game right now cause you wont get anywhere. Maybe you should try something rated EC or lower… Ok, just kidding. Anyway, if you decided to leave the forest when you put the bird back in his nest and never talked to Kinnison, he’ll be there now for you to recruit. Once you get to Tsai’s house, no one will be there. But after waiting for about 15 seconds, he’ll walk in. Of course, he won’t be happy about you being in his house when he wasn’t there, but that’s beside the point. Anyway, he’ll ask what you want. “We’ve come because we need you.” (tell him what’s up) “Nothing in particular.” (have him tell you to leave) After you’ve told him about Luca Blight, he’ll join you and let you keep the 2000p Flik gave you. Pop Tsai in your convoy and head back to town. When you get there though you’ll see the place in flames with Luca himself killing people left and right. It’s not a happy scene. You’ll watch a couple people die, then Jowy will act all pissed off. After which, you can comment on it. “We can’t just sit here and watch.” (say you should go kill Blight right now and be stopped by Tsai) “We have no choice…” (act logical and stay out of his way) Be glad you don’t fight him now. Actually, you’ll get your chance later in the game and, IMO, he’s harder then the last boss. But, that’s LATER. Lets focus on NOW. Go back to the fort, rest up and save, then go see Viktor. Flik will be there as well, and they’ll both thank you. Then they’ll tell you to get ready to leave for Muse City. “I understand” (leave for Muse) “I want to fight by your side” (persist on staying) If you say you want to fight, you’ll progress in the story faster and save yourself a pointless trip to Toto Village. If you say you want to leave, just head for Muse. When you leave the fort, Jowy will say that you should go back. If you keep going anyway, before you leave Toto Village, Jowy will bounce in again and say that you should go back and do what you can. “Let’s go back…. Jowy.” (agree to go back and fight for your right to party) “We should run away.” (disagree and be asked again) You can’t disagree. So go back to the fort and go see Viktor and Flik again. Once you say you want to fight, Flik will test you in a Dual Battle. A one-on-one fight between you and him. However, you have a huge advantage over him, that is, you can tell what he’s going to do by what he says. One thing you should remember about these fights though, when the enemy is defending, DO NOT use the Wild Attack option. He’ll counter attack. Remember that. ^^^Dual Battle vs. Flik^^^ This isn’t THAT hard. You don’t have to damage him too much to win. Attack Phrases: “This is just a waste of time” “That’s how to attack. Got it?” “Nice try. I’ll go next.” Defend Phrases: “C’mon take a swing at me” “Okay, it’s your turn. Let’s see what you’ve got.” “That’s how to attack. Try it yourself.” “In combat, caution is the best weapon.” “Want to try that again?” Wild Attack Phrases: “The next one’s going to hurt!” “Here goes! Hope you can handle this!!!” -After the Fight- Keep in mind that he says more things then that. But those are pretty common phrases. After you win, he’ll let you tag along. You’ll get to name your company. HOWEVER, this name will go far beyond a company’s name. This will be the name of *slight spoiler* your army when you become the leader of the Your Name Here Army, and at the end of the game your new country will be named whatever name you choose here. Be careful! *end of spoiler* Jowy will suggest a few, then you’ll get to put in the final name. After the big name is put in, Pohl will warn that the Highland Army is in the sights. Rest and save with Pohl real fast, then go outside. After a briefing of the battle plan, you’ll be asked if you’re ready. If you say no, you can go save or do something else. Whatever. When you say you ARE ready, the story will progress and the fort will be attacked. This is your first major battle, that is, where you lead your company instead of just six people. You’ll see when the fight starts. |||MAJOR BATTLE: GUARD THE FORT||| This is a very easy major battle that very well may be impossible to lose. Apple will tell you how to do everything during these first few Major Battles, so don’t worry about not knowing what to do. Since you only lead one unit, and the computer controls the others, all you really have to do is either stay out of their way or try your luck with attacking or you can use your Fire Spears. But try not to hit any allies with these! This wont last very long and, to tell you the truth, these Major Battles in Suikoden 2 or easier then the ones in Suikoden, IMHO. -After the Major Battle- Well everyone will cheer and stuff, however, the peace will be killed by a second attack on the fort right after the first one. You’ll be given another choice here, go rest and save quick or just go ahead and get this other fight over with. During this next fight, Apple will again tell you how to do everything. Just keep ‘Waiting’ and Luca’s army will pop up behind you. You’re now surrounded and you love this on auto. After you lose, Viktor and Flik will run off and tell you to, also. Of course, you’ll be heading to Muse. But first, Jowy says you should go get Pilika. “I’ll go with you.” (just go with him) “Im getting out of here.” (try to leave by yourself) If you say you’ll leave on your own, you won’t be able to get out the front gate cause of a group of solders that never stop coming. This is the game’s little way of telling you that you have to go give Jowy a hand. Run back inside the fort and head to the top floor and into the big room where you’ll see Pohl, Luca and Pilika. Jowy will be next to the door. Luca will kill Pohl (Grrrrrrrrr…) and then try to take Pilika down. Yes, he’s mean. But you should be kinda mad at him since he killed Pohl and all. A menu will pop up. You can choose “Save her,” or “Don’t save her.” If you wait too long, Jowy will try and save her, but fail. If you choose to cave her, you’ll help Jowy out. Even if you choose to be a wimp, it’ll turn out the same way. Viktor rushes in and says that he threw the spears in the boiler and the place is about to blow up. When you get outside, you’ll notice that Pilika can’t talk. “Don’t worry. She’s just in shock.” (reassure everyone) “Luca couldn’t have……..” (do the exact opposite of reassuring everyone) Well, head for Muse again. At this point in the game, the computer seems to choose a random party for you. It’s annoying, but you’ll have these people in your party for quite a while. You can buy new armor and stuff pretty soon though. So don’t worry. _-_-_-_-_-_-_-YOUR NEW DESTINY-_-_-_-_-_-_-_ In Toto, Pilika will run off into a cave at the top right corner of town. Follow her and you’ll read some writing on the wall. After which, you’ll just disappear into another part of the cave. Leknaat will appear in front of you. You’ll remember her from the first Suikoden if you played it. She’ll say a few things, then you’ll go all the way up to see what happens next. A very long flashback type thing will take place. You’ll discover you were a scary looking kid. You’ll just see scenes from the game that you’ve already done. Its cute and long. After this, Leknaat will say some more things. She doesn’t seem as friendly as she did in Suikoden… Anyway, the Bright Shield Rune beckons you. You want its power, right? “Since we need ‘Power’……..” (agree to receive the Rune) “I don’t need ‘Power.’” (try to get out of it but just be asked over and over again) Jowy will take the right cave, and leaves you with the left. Go in and take your Rune. I must say, I cool as the your Rune is, I like the Black Sword Rune sooo much more!! But, oh well. Take what you can get and head to Muse. The mean guard wont let you in. So go to the White Deer Inn. You’ll see an interesting little cut scene, then you’ll hit the hay. In the morning, you’ll go down stairs. There are two people sitting at the tables, one is an Item shop and the other is a Rune master, just so you know. When you go the Bright Shield Rune on the Hero, his Double-Beat Rune was removed. Have it put on Rikimaru if you happened to get him. If not, just put it on someone else. The Item shop has 2 Belt of Strength’s in the Rare Finds section that you may want. Oh, and buy a freakin’ lot of Medicine. When you try to leave, Alex will run in all mad and stuff. He’ll say he has an Entry Pass to Muse, and says he’ll let you use it if you help him look for the treasure in the ruins. You’ll be at a dead end till you do, so go ahead and agree. Be sure to save. This isn’t that easy, but not really hard either… but save. Go out of the Inn and around to the right and all the way up to a couple big doors and enter. -The Ruins- Go up to see a door and a small panel next to the door. Check out the panel to open the door and keep going. This place is a big, monster filled maze. The monsters are pretty tough, also. So you may want to make sure you have an Escape Talisman or three just incase you have to get out in a hurry. The Talismans also come in handy after you’ve beaten the ruins so you won’t wave to walk all the way back out. In any case, go up and left to get the two treasures, then go back to the main path and keep going up a bit. Then go right and up. Now go up and make a U turn to the right where there aren’t any bushes and go down. There’s a chest here with an Angry Blow scroll in it. Go back up and left, and up again to a bridge. When you’re across, Go up and take the Gauntlet from the chest then go all the way down, then left, then all the way up into the next screen. Go left across the bridge and up when you reach the end of the path. Push the statue onto the little square button and go through the door. Take the Shoulder Pads and then take the round plate on the pillar. Now go back across the bridge and put the plate in that hole in the wall to open the door next to it. In this next room, you’ll see a statue of a two headed snake. This is what you’ll have to fight in a little while. Anyway, go left across that there bridge, and go up when you see an opening leading up. Take the triangle plate in the pillar. If you want, you can go out of this room and keep going left to get a Fire Lizard Rune. It’s not a very cool Rune though. When you’re done, go back across the bridge and take the path going up, then go right. Go up the stairs here and put the plate in the wall. This drains the ruins of water. For some reason, it also seems to release tons of new, much harder enemies for you to enjoy. Backtrack out of this room. When you get back to the intersection, go strait across the bridge and follow this path to a save point and save. You don’t want to do all that stuff again, do you? Of course not. Now go back to the intersection and go up. Just go strait and get the Chain Mail at the end of the path, then go back the way you can and get into the moat. In the moat is where you’ll start fighting the new, tougher baddies. Go down into the next screen then take a left. You see a square plate, which is good. Take it and backtrack out of the moat. Go all the way down to where you saw that two-headed snake statue go through the opening on the bottom right wall. Follow this path to a door. Put the plate in the opening and get the very nice things in the chests. You’ll see that the plate disappears when the door opens. Its being put back into you inventory for use later on. Now go out, back to the main area and up. Go across the bridge back to the save point and save, then put the plate in the door and go through it. You’ll see another panel by a door in this room. After some talking, the door opens and that’s your queue to head on through. You’ll then have to fight the two-headed dragon. ===Beating Double Head=== Ok, first off, Jowy should be on about level 14 or 15 (having the other party members on that level is also nice). If he is he’ll have a super strong Rune attack that will help you a bunch. Use this in the first round, as well as the Family unite attack with the hero and Ninami. When Nanami is unbalanced you may want to have her heal with Medicine or something. Otherwise just have her attack. After Jow has used the super strong Piercing One attack, have him use Flash Judgment every turn after. The Double Head only uses attacks that hit everyone and they don’t hurt too badly, but over a couple turns you’ll start to need healing. When this happens, use the hero’s Rune. Great Blessing will heal everyone just fine. He also has and attack called Shining Light that you can use to put the hurt on Double Head. Have everyone else just attack or use any Rune they might have and this is won. BTW, double boy can only attack once per turn, making this even easier. This is just too easy… -After Double Head- Go strait to see the treasure. As it turns out, it’s a Healing Herb. Cute, huh? Well, there’s nothing left to do here except save if you want. When you’re ready, use an Escape Talisman to get out. If you don’t have one you’ll have to walk it. Once you’re out, though, Alex’ll toss the herb on the ground in shame. Go back to the Inn to see that Hilda is really out of it. In fact, she’s on the floor half-dead. No one knows why, but that doesn’t matter. You’ll take her to a bed and Jowy will run off to find a doctor. After a little while of talking, you’ll get control over the hero back. So, what you need to do is go back to the place where Alex threw the healing herb down and get it. Then take the healing herb to Hilda for a quick recovery. Nice, isn’t it? Alex will hand over the entry permit and Hilda will drop the price for staying at the Inn to a cool 0.00p per night. You might as well stay and save since it HAS been a while, then head to Muse. -Muse- This place is big. But, before you can discover all its bigness, you’ll have to get in. This is a pretty funny scene… Nanami will give herself the part of Hilda, Jowy the part of Pete, and you the part of Alex. Jowy doesn’t feel too great about it, though. “Nanami…….” (she’ll just tell you to do it and you wont have a choice) “It’ll be fine. Come on already.” (don’t get Jowy’s approval) “Lets go, Pete” (again, Jowy wont be happy) Anyway, you’ll get arrested no matter how good or bad your acting is. In the prison cell, Nanami and Jowy will be mad at each other. They’ll then ask who was the better actor. Jowy was better.” (make Nanami mad) “Nanami was better” (hurt Jowy’s feelings) “You both stunk.” (tell the truth) At night, after the gals are asleep, you and Jowy will still be up. The first question doesn’t matter, since he’ll say the same thing either way. In fact, all the questions are like that. But anyway, He’ll then ask if you think you’ll ever go back to Kyaro. “Don’t worry, We’ll go back….” (reassure him) “………..” (just wonder like he is) Then he’ll go on some more. He talks a lot… He’ll be mad at himself for not being able to protect Pilika when Luca was about to chop them both to bits. “It’ll be Ok……..” (reassure him again) “….……….” (again, say nothing and just look at the moon) The next morning, You’ll see Viktor and Flik at the door. They bail you out and tell you to go to the Leona’s new Tavern. When you’re in town, from where you are go up and take the first right. Then go down till you reach a dead-end and go up the stairs. Someone named Elza will come and ask you a favor. Except her offer. She’ll give you two packages. Now keep going up and a dude named Clive will come into the scene and ask you if you’ve seen her. “Nope. Never saw her.” (be convincing) “I… Er….” (somehow, he’ll believe you) Anyway, now go to the Tavern. You passed it on the way to see Clive and Elza. Go inside and chat with Leona at the bar, and then you’ll appear outside again. Now its time to head to city hall to the north. It’s not hard to find at all. Keep going up even when you get inside, and you’ll see Viktor. He’ll join you and you wont have any choice but to go into the door above you. Inside, you’ll meet the Mayor of Muse, Annabelle. Along with her annoying jerk of an assistant, Jess. I don’t like him at all, but hey, that’s my problem. Anyway, Annabelle is very smart, and it turns out she knows a lot about the three of you. Genkaku comes up during the conversation and Annabelle mentions that she wasn’t able to atone the crimes against him; or something like that. “Atone him for your crimes?” (ask what she means) “………..” (sorta ask what she means) Either way, she won’t tell you now. She leaves you in the care of Jess (I hate Jess) and goes off somewhere. Head up into the room above you to the right and Jess will be in there talking to someone. He’ll see you and ask you to sneak into the Highland Army’s camp to find out how much food they have. That’s right, he’s gonna risk the lives of you two cause he’s stupid and cant think of a better way. Anyway, it’s up to you. “Sorry, but no way.” (refuse) “Alright. We’ll do it” (agree) If you refuse three times he’ll stop asking, but you can’t really do anything if you don’t say yes. But before you agree, you might want to do the following stuff… -Pre-Spy Preparations- Say no three times so that you can walk around the room and search the top book shelve. You’ll get a “? Book” which isn’t necessary, but since you’re going for everything, you might as well get it. After you get it, leave City Hall and go down a little ways. You’ll see Tuta in front of a box down the road. Talk to him and he’ll ask about the fort and say he heard it was burned down. “I’m fine.” (well, he can already see that you’re alright, cant he?) “It was horrible.” (tell him your story) Well, either way he’ll invite you to see Dr. Huan. The H. man will tell Tuta to help out Viktor. Really though, you just got yourself a new party member in your soon-to-be army. After words, go back into the house and talk to Huan again and he’ll give you the Recipe #3. Another not necessary, but nice item for your soon-to-be army. No go strait down till Elza steps out again. She’ll give you the Sound Set #1. Yet another item that will serve no usefulness till your soon-to-be army is up and running. That wont be too long off, actually, isn’t that cool? Anyway, the Clive comes and things get dramatic. Elze almost shoots you and Clive, being the mid-evil FBI kinda guy he is, dodges the bullet and runs after Elza right out of Muse. You can’t follow them either. Now you can also go to the Rune Master’s shop and buy a Fire Rune. Put it on Nanami since she’s probably the only one with a Double-Beat Rune. She’s be attacking four times every turn by doing this. In fact, if you’re VERY lucky, you can get up to attacking EAGHT TIMES in one turn!!! Quite useful. But you don’t HAVE to do this. There’s also an appraiser in town that you may want to visit. He can turn those “?” items into real things that you can use later in the game, or sell now and get a good bit of cash for them. Now, you’re finally ready to try your luck at being a spy and sneaking into the Highland camp. Be sure to save, then go see Jess again. He’ll give you the uniforms and complement you on your bravery/stupidity. Now go back to the Tavern and talk to Leona and make yourself a party (finally!!). Be sure to make a strong party. The woods you have to go through to get to the camp aren’t too cool. Now that you can exit Muse at will, you can recruit Anita from the Tavern! She’s the blond girl sitting at the first table alone. If she’s there, go to the shop and buy an Antitoxin. Then go talk to her a few times. She might ask for an Antitoxin, if she does, give her one. She might ask if a female swordsman really THAT rare, if she does, say she’s beautiful. And she also might ask you to refill her glass of wine. If she asks this, go talk to Leona to get some wine and bring it to Anita. You’ll have to run out of Muse a few times every time you do something new for her. But after you do all three things, she’ll join you. She’s a very good fighter, put her in your team to test her out. After you do this, exit Muse, take the road leading up and keep going strait at the fork. You’ll come to the checkpoint. After being cleared, the guard lets you through and shows you the way into the woods. Check your inventory and make sure you have a lot of Medicine! -The Woods/Highland Army’s Camp- The first screen is simple. Just go right and up. There are two treasures in this whole place, a Belt of Strength and a Circlet. Both aren’t very good, so if you pass them up, no one will hate you. I never get them! If you want them, though, from the entrance of the second screen, just go right until you see a path going up. Pass this and hold right. This will lead to another path going up. The Belt of Strength is here. Keep going right to see an exit to the lower right hand corner. Follow that path till you reach the Circlet. When you exit this screen, just go up and you’ll find the way. The rest of the woods are very simple. When you reach the end, the hero the Jowy will change into their uniforms and go into the camp. Head to the top-right hand side of the camp. This is the ration tent. When you get there, a guard will see you. Be sure to play along! Anyway, after you’re done in the tent, you start walking away, only to see the meany Rowd. He spots you and, of course, let’s everyone in the base know that you’re here. You’ll run to the left a bit, but before you get going, go back to the ration tent. On the outside behind a box there’s a treasure chest with a “Fire Sealing” Rune. As it turns out, there’s nowhere for you to run except inside the big tent in the middle of camp. This is a tent for Royal Family, but Jillia plays along and lets you hide in the tent. After Rowd leaves, she even gives you some good ol’ Highland tea. What does this remind you of? That time in Venice? Never mind. That’s an old coffee ad incase you’re wondering. Anyway, she recalls seeing you in Kyaru, when you were about to be killed by Rowd. She asks if you’ll ever forgive Highland. “I will….. Someday I know I will.” (lie to her and yourself) “………..” (just say nothing) Jowy will ask what Highland is trying to do to the State and she’ll mention Luca Blight, and ask if you know him. “I know him.” (lie again. I mean, you really don’t) “….. He’s a fiendish monster.” (get scolded by Jowy, but get support from Jillia) She’ll talk, and talk, and talk, and before you know it, the tea will be cold! This is the time to leave. “You’re right.” (agree and head out) “The tea was delicious.” (agree and head out, but add a complement first) You’ll appear outside the tent. Follow the left wall down to the exit and Rowd will stop you again. You’ll stop and listen to him for some reason, and guard jump out to attack you. Kill them, then Jowy will tell you to run. “I can’t do that.” (disagree and get pushed away) “Okay, see ya.” (agree and run off to the others) When you’re with the other people again, there will be no sign of Jowy. Solders’ll attack you again, so kill them. After the fight, Nanami will ask what happened. “First we have to get out of here.” (leave. you might as well do this) “……….” (get attacked again) Unless you want to fight some more, pick the first option. You’ll be outside the woods now. Just head back to Muse. When you get there, go to City Hall to find out you can’t see Jess or Annabelle at the moment. Now go back to the Tavern to see Viktor and Flik there, waiting. Viktor will join you and say to go back to City Hall. Save and rest since you can, and the head to City Hall. When you get to City Hall, head to Annabelle’s office. Viktor will use a nice little trick to get you in, and you’ll go inside. You’ll soon find out that Jess didn’t even tell Annabelle about his little plan, which wasn’t nice. He’ll then ask you how much provisions Highland had. “About two weeks worth………..” (tell him and because you’re nice) “……….” (let Nanami fill them in) Now then, Annabelle will say she’s sorry for putting you in such danger, even though the only involvement she had in it was hiring a looser like Jess. Jess will make some more rather mean comments and you’ll go back to the bar, mad and dissatisfied. Nanami is still worried about Jowy, but talks herself into believing he’ll be Ok. “It’s Jowy. He’ll be fine.” (Ressure her, of course) “I don’t know…….” (tear down the situation even more then it already is) Either way, she’ll go wait for him by the front gate. Go and stay with her. She’ll keep asking you to go back in about three different times. You can do so, or stay and wait. If you go in, you’ll actually just keep waiting at the Inn. “Welcome home.” (make him feel loved) “I’m tired from waiting.” (he’ll say he’s sorry for making you worry) If you stay and wait with Nanami, Pilika will soon come out, too. And after a while, Jowy will trudge up with open arms. “Welcome home.” (make him feel loved) “I’m tired from waiting.” (he’ll say he’s sorry for making you worry) Anyway, you’ll go back to the bar and go to bed. And a week will pass by very, very fast. Nanami will tell you two that there’s something going on up on Jowston Hill. The entrance to Jowston Hill is way up at the top left corner of town. Head up there and at the top of the hill you’ll meet up with Viktor again. He’ll let you tag along with him so you can get in on the Hilltop Conference action. But the person guarding the door wont let him in because he doesn’t have proof of his identity! So, Flik comes along and gets you guys in. What an ego crusher… Inside the place, just follow the path to the room where it’ll take place. Another guy I hate in this game, Gorudo, pushes Nanami out of his way. Unfortunately, you’ll be having further dealings with him later. I won’t go into that anymore, though. You take your seats after a Knight saves Gorudo’s rep, and the meeting starts. During which, I feel I must point out that Gorudo makes more bad mouth comments to the Mayor of Greenhill. And the Mayor of Greenhill is a woman. He must be sexist, if you ask me. Anyway, before you know it, Blight and his army are heading for Muse. After the meeting, just go back to the bar and you’ll find Annabelle and Apple. Annebelle asks you to slow Blight down for two days so that the other State solders can arrive. Hey, no problem! Its only two days against the Highland Army, right? Anyway, you’ll end up agreeing! Annabelle will say for you to go to her room after the fight, and she’ll tell you about Genkaku’s past. The next day, save. You’re about to fight a major battle. When you’ve saved, talk to Viktor and lets get this started. |||MAJOR BATTLE: SLOW DOWN THE HIGHLAND ARMY||| You’ll see what you’re up against now. Not too pretty, for sure. Like Apple says, if you beat Solon Jhee’s unit, they’ll run. You won’t even have a chance to attack him and some Knights that are on your side show up. Another thing, don’t attack Gilbert’s unit. Try to protect it, rather. Gilbert wills rather quickly and switches sides to join your cause. He’s one of the 108 stars, so if he dies now, he’s gone for good. Don’t let that happen. Now, all you really have to do is either attack weaker units, or stay out of the way all together. Either method will do fine. After a while of fighting, Camus will show up and tell your Knight friends that they have orders to withdraw. Nice. Real nice. Reluctantly, they back off leaving you to handle everything. So, now you get to fight some more. Keep it up, don’t die! Soon, they’ll run off to rest up so they can kill you later, and you go back to the bar so you can rest a bit, also. -After the Major Battle- Before you do anything, go save, because it’s the right thing to do. Then run up stairs and talk to Nanami – she’s in one of the rooms. She’ll ask if she can tell you something. “Sure.” (let her tell you something) “I’m kind of tired.” (snuff her off and go to bed) If you let her tell you something, she’ll just say “forget it’ and you’ll go to bed. But in the next room, you see Jowy talking to someone. Who? Well, Kage. You might remember him from Suikoden 1. After Jowy says something about taking the right path, you’ll know something up. And you’re right, too, the game is about to take a drastic turn. But anyway, the next morning, the three of you go up to City Hall to talk to Annabelle about Genkaku. But, when you get there you’ll find her way to busy to tell you anything, and she tells you to come back in the evening. So, go back to the Inn. When you arrive, though, Jowy just runs off again and doesn’t say why. Talk to Nanami and say you’re worried about him, then go up to City Hall again. On the right side of the entrance you’ll find Jowy and Kage talking again, but this time you catch him in the act and can ask him what’s up. “What are you doing?” (take a guess) “Who was the person?” (this isn’t a hard one, either) Either way, he’ll give a stupid answer and tell you to run far away. “What are you going to do?” (try to dig deeper into what his plans are) “Yeah…………..” (act like you know he’s up to something) If you ask him what he’s going to do, he just says he wants you to take care of Pilika, should anything happen to him. That night, Viktor pays a visit to Annabelle and they have some wine. A nice though, really, since she wont be able to drink wine for much longer. Anyway, after that, it’s your turn to go see her about Genkaku, finally. So head on up, but the guard will say something about your friend going to see her… Yeah, none other then Jowy. He goes into her room, and after a few words and little bit of fighting, he stabs her and runs off. He DOES get a new picture in his text boxes here, though. So it’s not all bad. Then you run in and see what’s up. He’ll run off no matter what, and Annabelle will die there. On top of your best friend betraying you and Muse already losing the war because the mayor of it just died, to make matters worse Jess runs in and since you’re the only ones in the room, accuses you of killing her. Yeah, nice guy. After that, you’ll find yourself running from yet another city. Go back and see Leona and she’ll tell you that the army is meeting up again in South Window. Pilika joins the convoy, and then you run out of town. That night, Nanami brings up the option of running away and living on your own in the mountains. It doesn’t matter what you say, she’ll agree either way, actually. You wake up the next morning, and you happen to be right next to Coronet, just a little farther south and you’re there. When you get there and try to book a boat in the bottom left corner of town, you find that Luca has ordered no one to leave the city on a boat. Sucks. Anyway, now that you know this, go to the Inn. Doesn’t the innkeeper look like Sanchez from Suikoden 1? Anyway, it just so happens that the three traveling performers are passing through. You know, Rina, Eilie, and Bolgan. Eilie doesn’t like the looks of Nanami being there, since Eilie wants you for herself. Anyway, you can say you don’t know her, which is fun. Or you can say, “It’s been a while.” Either way, you all sit down for a drink. Then, its up to you to find out away to get a boat. Well, first go save since it’s been a while. -Getting to South Window- I thought that last subheading was getting to long, so I decided to give this its own subheading. Hope you don’t mind! At the southeast corner of town, you’ll find Sheena, a Suikoden 1 character. He’ll run out of the hut, and yell some stuff through the door. Strange, huh? Go in the hut and you’ll find Tai ho and his bro, Yam Koo, also from Suikoden 1. Be persistent while talking to them, and he’ll challenge you to a game. It’s a game of chance, so luck is all you have. Just keep trying, and be sure you saved before you try this! It can drain your cash! Anyway, once you’ve won, go back and get your friends from the bar, then go back to Tai ho’s place and hop on the boat. He’ll take you across with no problems. Save when you get here, then leave town and head south for long ways till you reach South Window. -South Window- Now that you’re finally here, you’ll see Viktor near the entrance. After a bit of talking, you’ll all head to the bar. The bar is actually at the Inn, so go there to find Flik and Viktor waiting. There will be even more talking, then you, Viktor, Flik and Nanami will head to City Hall. Once you’re there, you’ll meet the mayor of South Window. After some more talking, Granmeyer, the mayor, will ask Viktor to go see what’s going on in North Window, since young girls have been disappearing in surrounding areas. Now, you loyal Suikoden players will probably know what’s going on. Neclord, the vampire is there in North Window. But how? He died in Suikoden 1? Well, you’ll understand later. Go back to the tavern now. After a bunch more talking, you’re given a party of five people, and now you’re off to North Window. It’s actually more to the northwest, really, at the top left corner of the island. Once you get there, you’ll see, for the first time, Viktor’s hometown. It’s a ghost town, however. The aftermath of the vampire Neclord still remains. Viktor tells the story of what happened, but then, Neclord, the big meany, walks up. And let me tell you, time has NOT served him well - he is UGLY!!!! But that’s besides the point, the real bad thing is that he’s very alive and doing just fine. He then attacks, but don’t bother with him. You can’t win at the moment, just let yourself die. After your dead, he’ll run off and your new mission will be to go fetch the Star Dragon sword. If you have enough medicine, use some now. If you used any Rune power during and fights, go back to South Window and rest. Other wise, just heal up and leave North Window. Go down then left at the fork, and you’re there. -The Cave of the Wind- Save outside, then go on in. First, go all the way up into the next room. Then keep following the path right, and into the next room. Take the next path up and right into the next room, then follow the path through here. There’s only one path to take again, so follow it into the next room and you’ll be in a room with the path you came in on, another path leading up, with is right behind you, and another path strait ahead. First go strait and get the Fish Badge from the chest, then go back and take the path leading up. Go strait through the next room and go through the door at the other side. Then go up and take a left at the first path to get a Fire Wall Scroll, now go back and continue up. No go up and right, and in the next room you’ll be faced with a few fear inspiring “puzzles.” First, you’ll see a few rocks blocking your path, go up to the top one and push X to push it out of the way and keep going. Next, you’ll see a tunnel that’s blowing wind making it so if you walk across, you’ll get blown into a hole. Give up? Ok, take the rock that’s next to the hole, and push it in front of the hole. This is the basic idea that should make the rest of the rooms easy. Just remember to always stay BEHIND the rocks, and you’ll be just fine. The last room has four rocks and four of the wind gust things, once you’re past the last room, go strait across to find an old man and three treasure chests. Take them all, and if you need to get out of the cave, talk to the old guy. If not, go back and down just a little to another path, right below the path with the old guy on it. Take the door at the end. Now then, exit this next room through the door at the top, and in the next room go left and down through the other door. In the next room, go down at the fork, then at the next fork go down again and you’ll reach three other paths. Take the bottom left path to get a Half Helmet, and take the bottom right path for a Stone of Defense. Now exit this big room by taking the top left path and following it to a door. Once you’re through, go up a little to meet Kahn, a vampire hunter dude. After a bit of friction, he’ll join you to help you take out Neclord. So, with that, keep going up. It’s just one path the rest of the way, so you’ll be fine. You’ll soon reach the Star Dragon sword, but Viktor really screws up and makes the sword very mad. At that time, the sword attacks you… ===Beating the Star Dragon Sword=== First off, the hero and Nanami should use their unite attack, and when Nanami is unbalanced, have the hero attack regularly or attack or heal with his Rune. Viktor should attack or heal, but mostly attack. Have Kahn use his nifty Rune, and have Eilie attack or heal as needed. The sword attacks twice per round and really has some rough attacks, so watch your power. And he has 2500 HP, so this is a balanced fight, if you ask me, but it still might take a short while to beat him. -After the Star Dragon Sword- He’ll join you to kill Neclord, and you’ll walk out of the cave through a door behind the sword. The first thing to do now it to run back to South Window and take a nap at the Inn. And while you’re there, if you haven’t already, buy new armor as needed, and also restock on items. After this, go back to North Window and go in the castle. There’s actually only one real direct rout through here, but there are two or three little side areas, and another thing, there ARE enemies in here, but the encounter rate is extremely low. You could run through this whole place and not get in a fight, probably. When you first get it, go in the door right above you and get the Fire Rune in the bottom left corner. Then exit the room and go left, up, and through the door. Then go up and left through the door here. Ignore the door on the upper wall and head strait through the door in front of you. The next few screens will just be a strait path, but when you come to a room full of statues, you’ll be in another dreaded puzzle room. First, push the statue that’s out of place on the square above the brown square, then push the west-most statue up to open a secret door. Go in the room to get the Darkness Rune, and exit the secret room and push the out of place statue onto the discolored floor panel and continue on. Its another single path trek now and soon you’ll be in a room full of candles. Light the bottom row of candles by pushing the X button. The only candle you don’t light is the next to the last one. Go in the secret room to find a Blue Ribbon. Now leave and light the unlit candle on the top row to continue. Keep going up till you reach a bridge. This will let you know you’re almost there. Just keep going and be sure to get the two treasure chests in one of the rooms on the way, since one of them is a Chain Mail. Equip it to the hero, unless someone else really needs it, then keep going. You’ll cross another bridge, then be in the room right before Neclord’s. Heal up now, if you need to, make sure everyone is equipped with good armor, and go on in. Once inside, Neclord will actually want to make a deal. The Star Dragon Sword for Daisy - Daisy evidently an old girlfriend of Viktor’s, or something of that nature. But Viktor is too smart for that, he sees through the N man’s plan and beheads the Daisy impersonator. With his plan destroyed, Neclord runs off, but leaves a huge monster of his that you’ll get to kill. ===Beating Abomination=== Now, the problem here is a combination of a few things. 1. This guy has 4500 HP. 2. He has a number of attacks and they all hurt rather badly. 3. He attacks twice a turn, so that’s two painful attacks every turn. However, you have your tricks too, right? Sure! First, have the hero and Nanami use the unite attack, and have the hero heal with his Rune when Nanami’s unbalanced. Now have Viktor attack with Scrolls or his sword. Have Kahn use his strongest Rune spell, Charm Arrow, then have him use the scrolls he has in his inventory. Have Eilie heal and attack with everything she’s got. When worse comes to worse, have the hero use his strongest Rune spell to heal everyone. Doing this, and being on level 24 or 25 should be enough to win without too much of a struggle. But keep in mind that this is easily the hardest boss you’ve fought, so don’t do anything foolish. -After Abomination- You’ll automatically leave the castle and Kahn will leave the crew to follow Neclord. When you start heading back to South Window, Flik, along with Leona, Apple, and the others will walk up to greet you with the news that Highland has overthrown South Window. And even worse, Mayor Grenmeyer’s head was hung on the South Window gate. War, what is it good for? Anyway, Freed is pretty crushed by the news, and since he has no where to go, he decides to stay with you guys. You’ll go back inside the castle, congratulations, by the way, it’s your new home! After a little bit of chatting, Apple tells you about a guy named Shu who lives in Radat. He’s a strategist, and according to Apple, a very, very good one. A good place to start would be to have him join your cause. For the first time in too long, you’ll be able to make your own party again. Make up one of real quick. The only real hard thing you have to do is walk across the map, and that’s not hard. So make a party, save, and leave. Radat is on the other side of the island. I mean, the OTHER side, all the way east. So start walking. You’ll come to it eventually. If you’re still injured from the fight with Abomination, which you should be, stop in Kuskus on the way and stay at the Inn. Once you’re in Radat run strait through town till you reach a wall with a break in it. This is the front gate at Shu’s house. Oh, did I mention he’s rich? Yes, he got rich off trading. He’s a cool guy, if you ask me. Anyway, you get to speak with him, but he just sends you away saying that he uses his smarts to “predict shifts in the world’s economy.” You won’t leave till you get him to join you, though, so lets think for a second… Well, go to the tavern and talk to everyone there. Then, when you’re leaving, Shu walks in. Apple literally begs him to join you, but again he lets you suffer in all your humiliation. Well, with that, leave the tavern and go down a bit to find a man in a trench coat named Richmond, the privet eye. He’ll tell you he can help you, and after paying a small fee, he tells you to go to the Inn to wait. So, go ahead and wait at the Inn. After a while, he’ll tell you about Shu meeting someone at the port to the east. So, you sleep at the Inn, and the next day (there’s that cool music again) you wake up and head to the port. Just follow the same path you went to get to Shu’s house, just go farther. After waiting for a bit, Shu shows up, and again tries to give you the cold shoulder. But Apple wears him down enough to where he makes a deal with you. If you can find a coin he throws in the water by morning, he’ll join you. But hey, that’s a strong current. You’ll have to get the dam doors shut before you can do any searching. Talk to the dude with the headband, and he'll give you the brush-off. Then, Amada will walk up to say hi, and then HE’LL make you a deal. If the hero can beat him in a one on one battle, he’ll close the gate. Man, lots of gamblers around here, huh? ^^^Dual Battle vs. Amada^^^ Attack Phrases Ok, first a little test… YOWCH!!!!! Nice one! My hand’s all numb! Ouch! I felt that one! Ouch!!! I definitely felt that one!!! Ouch! Pretty good! Ok, it’s my turn next! Thinking the same thing, eh. C’mon, let’s go. Wild Attack Phrases That won’t get us anywhere! Lets try this one on fer size!!!!! Argh!!! I’ll get ya next time!!!!! I’m just about ready to take the gloves off. Ok, here we go! Ok, it’s my turn next! That was fun!!!!! Lets go again!!!! Ok, boy, here we go! Defend Phrases Ha ha, ok, first show me what you’ve got, boy. Dammit!!!! I might lose this one!!!! C’mon, now it’s your turn. Damn! Dammit!!!! Gotta think!!!!! -After the Dual- A deal’s a deal. He opens the gate so you guys can crawl around in the 20-degree water all night! Later that night, you three are still looking. Nanami has nothing but bad things to say, and finding the thing isn’t looking up at all. However, just before you give up, the hero sees the coin and grabs it. And Shu appears on the stairs and joins the army. Of course, he’s wondering how the coin got in the water, since all he threw in was a rock. He’ll never know, but you get to see Richmond standing on the bridge flipping a coin. Of course, he threw it in. Well, you might want to save after all that, then head back to the castle. _-_-_-_-_-_-_-IN NEED OF A LEADER-_-_-_-_-_-_-_ Once you’re home again, go to the main hall where Viktor, Flik, and a few others are waiting. Shu shows up right away and already has a plan. After laying down his employment rules, he explains the plan. Which is, basically, to sneak behind Solon Jhee’s unite and attack it from behind, then to get the South Window troops to join you, then you’ll have a good chance of winning. Shu assigns you, the hero boy, to be the one who attacks Solon Jhee. The next morning, save and then pay another visit to the Main Hall again, where everyone is waiting for you. Well, get started with the battle. |||Major Battle: Defend the Castle||| The computer will do most everything until you arrive behind Jhee, then you’ll have some say in the fight. You arrive right after the fight starts, so head up to the J-man as soon as you can. Once you’ve attacked Jhee once, everyone will see what you’ve done and switch sides and join you. Try and stay away from battle after that, or at least keep the hero’s unit away. The other units you command don’t matter a great deal. Soon enough, Solon will call a full retreat… wimp. -After the Major Battle- You’ll arrive back at your HQ to find all your new recruits cheering for you. Then you’ll head back to the Main Hall, and Flik will inform you that you’re officially ‘the hero.’ You’re all of the sudden famous. Well, of course, this new army needs a leader. Of course, Shu has his eye on you for the new leader. He explains all that you’ve accomplished, and really, by the time he’s done, you’ll probably end up thinking you’re the one for the job, too. Obviously, you can’t proceed in the game until you accept, so I won’t put the your responses in here. Nanami wants you to think about it more, so you take here advice and Viktor tells you to meet up with him in the bar of the castle so he can tell you about “something Annebelle didn’t have time to tell you.” That night in your room, You and Nanami talk about this leader concept a little more, then you head to the bar. Save at the save crystal outside your room. Then head to the bar. If for some reason you don’t know where it is, from your room go up through the big door at the top of the room, then go down the stairs. You’ll now be in the main room of the castle, the nucleus. Head through the door at the bottom of this room and then you’re almost there. Just go through the door to the right and you’re at the bar. Viktor will be there, so have a chat with him. He'll ask if you still want to sit through the story. “I still want to here it.” (persist in hearing it) “Forget about it.” (have Nanami persist for you) If you refuse, you’ll get out of hearing it, but there’s nothing else to do, so of course you’ll end up hearing the story. It’s pretty interesting anyway, so if you refused, talk to him again to get the story. It goes a little something like this… *spoiler* “Okay… Now this happened a long time ago. It has nothing to do with you. Hero, you’re an individual named Hero, you’re not just ‘Genkaku’s son.’ Okay? Don’t you ever forget that.” “Just before this war started, fighting between Highland and the State was pretty much limited to just minor border skirmishes. It was just about 30 years ago? Highland and the State fought a great war against each other. There are lots of different stories about what happened, but it seems that the State started the war. Annebelle’s father, Mayor Derall of Muse, let the State, and the famous general, Han Cunningham let the Highland army. Derall was an amateur when it came to war and before long he had lost have of Muse and the Matilda Domain. That’s when a hero appeared…. Your adopted father Genkaku. Genkaku got command of a unit and raided Highland’s supply tent. This slowed Highland long enough for the State to recover.” “The war went back and forth. Genkaku and Han were from the same village and it looks like they were good friends. Sometimes they would drink together leisurely right in the middle of both camps. By doing so, they both realized what a stupid and pointless war it was. And so, Genkaku and Han worked together to make a peace treaty. Citizens of both countries were overjoyed. All except for one man…. The mayor of Muse city.” “There was one border city, your hometown of Kyaro, that Derall refused to give over to Highland. So negotiations broke down and the war began anew. That’s when the kind of Highland, Agares Blight, made a suggestion. The war should be decided by a ‘dual between both champions.’ Darell agreed to the idea, as did Han and Genkaku who wished only for the war to finally come to an end.” “The time came for the dual to begin. King Agares gave his sword to Han and Mayor Darell gave his sword to Genkaku. This singled that each champion was fighting as a representative of their own country. But something happened. Genkaku never once even raised his sword. Darell ordered him over and over to fight over and over, but he refused. Time passed, and people got angry that the contest was spoiled, they blamed Genkaku. With no other choice, Han knocked away Genkaku’s blade and put his sword on Genkaku’s neck to declare victory. That’s how your town of Kyaro came to be Highland territory.” “Genkaku was called ‘traitor’ and ordered into exile by Lord Derall. He left without ever revealing his true reason for not fighting. Many years passed, Darell had left his job as mayor, and finally it was learned why Genkaku didn’t fight. Darell had secretly coated the sword he gave Genkaku with poison. Genkaku was ruined if he won or lost. If he lost, fine. If he was, Darell was planning to expel him for his ‘evil crime.’ Genkaku detected the poison and couldn’t bring himself to swing his sword. And so… Genkaku’s name was finally cleared, but he would never again return to the City-State. As for what happened after that…. well, you know better then I do.” *end of spoiler* And there’s the story! It’s a long one, huh? Well, Nanami will be asleep when Viktor’s done with the story, and the next morning she’ll wake you again. Save, then head to the Main Hall. Chat with Shu to be asked the question again, that is, do you want to lead the Army. Obviously, you have to join the army. If you refuse over and over again, the people standing around you will eventually all try and talk you into it, then it will just repeat. So, go ahead and agree, you have no choice, anyway. After you accept, Huan, the doctor you met in Muse will arrive and join the army. Nice, huh? I can’t blame him, of course. If my hometown had just been destroyed I’d go ahead and join to get some revenge, too. Well, enough about me, after he joins, you’ll be asked to name the castle whatever you want. So, name it something good, because you’ll be stuck with it for the rest of the game! I named mine Evermore Castle, after the Secret of Evermore. Hey, it’s all I could think of, shut up! Then Leknaat will appear! Good ol’ Leknaat! Players of Suikoden 1 will understand the story behind her a bit better. Anyway, you may also remember Luc from Suikoden 1, well, Leknaat leaves him with you at your castle, so now you have one of the best magic Rune users in the game! Sure, he dies easily, but it’s a small price to pay for his power. After all this is done, you’ll wake up the next morning with Nanami screaming in your ear. You seemingly cant do anything, but leave the castle, and right before you go onto the world map, Fitcher, you may remember him from Muse, will run up and ask you if he’s in North Window. “Nope, You’re way off.” (tell him he’s wrong and he’ll leave) “That’s right.” (he’ll ask you a few more questions) Don’t say he’s way off, just say that he’s in North Window and everything will be fine. He’ll then ask about the great hero who defeated the Highland Army. “He’s unbelievably cool.” (put in good word for “the hero.”) “Eh, he’s nothing special.” (just let him decide for himself, I supose) “The hero is me.” (he’ll say you’re joking and go off to talk to the “real” leader) It doesn’t matter what you say, of course. Once he runs off, head to the Main Hall to see him talking to Shu. He then, of course, finds out who you really are and grovels for forgiveness. See? Being leader isn’t so bad, is it? He’ll ask you to come to Two Rivers City to forge an alliance. Of course you want to, right? I mean, it Two Rivers City! You’ve never been there! And besides what else can you do? Nothing! So, say you’ll go and let’s get on with it, shall we? However, you need a captain to get your boat to Two Rivers. Before we go get one, however, we’re going to do a bit of recruiting! Yay! Now then, go to the bar and make a party of some sort and head over to South Window. When you enter, you’ll see a shadowy figure to the left. This is Clive, you may remember him from Muse. He won’t join you just yet, but soon. Go to the Inn/Bar and recruit Zamza, if you didn’t earlier in the game, you can now. Then go upstairs in the Inn and talk to Alex and Hilda. You went treasure hunting with Alex, if you remember. And Hilda, of course, is his wife that owned the White Deer Inn. Well’p, three recruits so far! Not bad! Now leave the Inn and go right until the armor shop comes into view, then go all the way up to a house. A stupid inventor, that is sadly one of the 108 Stars, lives here. First, he asks for a Sacrificial Jizo. Bolgan has one equipped, unless you’ve already used it. If not, give it to him, if you used it, run to Kuskus and check out the item store’s Rare Finds section. Go back to South Window and give it to him, and he’ll ask for a Wooden Shield. Thankfully, they sell them at the armor store just a little ways away. Go pick one up and bring it back to Adlei, the inventor. From here, go to the Rune Master’s shop and buy a Wind Rune (5000p! Ouch!). Now take them to Adlei and give them to him. Be sure to pick “Throw Wind Crystal” when the option appears, or you’ll have to get him another Sacrificial Jizo. After you hit him in the head with it, he turns into a rather nice guy! In fact, he builds you an elevator in your castle! Sweetness! Well, now that you’re at your castle, go to the bar and make a party of all female characters and go to Kuskus. Just left of the entrance, there is an old woman down some stairs. She’ll tell you about some meanies who beat women up for fun. Leave town, then go back in and go to the west side of town, across the big yellow bridge. The fellows are over there and start making remarks, etc. Then you get hit in the back of the head and knocked out. But Oulan, the person you came here to recruit, saves you. Tell her what she wants and ask her to join. We’re actually not done. The most frustrating recruit in a large portion of the game is next. Go to the docks on the east side of Kuskus and talk to Tai Ho. He and his brother will be your boat captain if you win his freaking game again! But this time, if you lose, you OWE him money, so if you get into the minus numbers (i.e. -1000p), just start the game over. You could blow a lot of money on this, but it MUST be done! It MUST I say! So just keep trying and you’ll eventually get lucky and win. A good method is to go and fight till you have about 5000p, then save at the Kuskus Inn. Then whenever Tai Ho cleans you out, just push Start, Select, R1, R2, L1 and L2 to reset the game and start at the Inn with all your cash, ready to play again. After you’ve won, go back to your castle and go to the bar. Put Freed in your party, then leave the castle again and go to Radat, the town you got Shu in. Stallion, another Suikoden 1 character is in this town and if you’ve successfully ran from 50 battles, he’ll join. However, unless you’re insanely under-level and have ran from most of the battles you’ve fought to this point, he probably won’t join yet. Anyway, go down to see Richmond outside the Appraiser’s store. Talk to him and ask him to join, he’ll play a coin flip game. After you’ve lost once, go to the bar and talk to the man directly left of the door inside. He’ll give you a new coin to use when playing the coin game. Go down to Richmond again and he’ll see that he’s been beaten, and will join. Now go directly right from where you are behind the large wall to find a woman hanging up laundry. This is actually Freed’s wife, and after a long bit of talking, she’ll ask if she can join so she doesn’t have to be away from Freed. Of course it’s alright with you, so after she joins, go back to the bridge where you had to search for the coin. Its time to visit your pal Amada! Amada wants to join, of course, but he still wants to decide it with another one-on-one battle. ^^^Dual Battle vs. Amada^^^ Attack Phrases Ok, first a little test… YOWCH!!!!! Nice one! My hand’s all numb! Ouch! I felt that one! Ouch!!! I definitely felt that one!!! Ouch! Pretty good! Ok, it’s my turn next! Thinking the same thing, eh. C’mon, let’s go. Wild Attack Phrases That won’t get us anywhere! Lets try this one on fer size!!!!! Argh!!! I’ll get ya next time!!!!! I’m just about ready to take the gloves off. Ok, here we go! Ok, it’s my turn next! That was fun!!!!! Lets go again!!!! Ok, boy, here we go! Defend Phrases Ha ha, ok, first show me what you’ve got, boy. Dammit!!!! I might lose this one!!!! C’mon, now it’s your turn. Damn! Dammit!!!! Gotta think!!!!! -After the Dual- Victory should come rather easily, and he’ll join the army. You’re actually still not done! One more person to recruit! Go across the rest of the bridge and you’ll be back on the continent the game started on. The one with the old fort that Luca burnt down. From the bridge, go northeast, or up and left, until you reach the fort. Go on inside to meet Templeton, the mapmaker. He’s another Suikoden 1 character, back and ready to give you a map. He’ll run off after you talk to him at the fort, and he’ll go to Toto Village, Pilika’s hometown, now in ruins. Head up to Toto to talk to him again and he’ll join you for the sake of the difficulties all this town destroying is causing him and his mapmaking. He’ll then join the army AND give you a Suiko Map, a very usful item! Now go all the way back to the castle. Your recruiting is done for the time being, but you’ll be getting Clive soon. Once you’re back at the castle, go see Shu in the main hall again. Since Amada will be in your party, he becomes your captain. Then Shu asks you to choose your remaining party members. Put Luc in, and kick Anita out. Fill her space with whomever you’d like, and you don’t have to bring Oulan, but I did, she’s useful. Now that you have your party, go down to your docks (from your room go through the big door, down the stairs and into the next room, then through the door just right of the big stairs you just came off of) and on the left side of it, you’ll see Amada preparing your boat. After he says his words, leave the castle and go to South Window to recruit Clive, replace who ever you’d like, he’s a good companion to have along.. While you’re here, go to the Rune Master’s shop and attach your Blue Gate Rune to Luc’s head, and the Darkness Rune to whomever will accept it. Now stroll to Kuskus and go to the Blacksmiths. Sharpen your weapon, Nanami’s weapon, and whoever else is in your party, to level 6. But not Luc’s weapon, he won’t be attacking with his normal weapon too often. _-_-_-_-_-_-_-NEW PLACES, NEW FACES-_-_-_-_-_-_-_ Now go back to the castle, get on your boat, and go to Lakewest. Its up and left from your castle, you’ll se it on the map. Once you’re at Lakewest, Go to the house at the top left corner of town and inside you’ll find Taki. Talk to her four times, then she’ll join you. Good start! Now leave Lakewest and follow the road directly west to Two Rivers City. As soon as you walk in, you’ll be pick pocketed and all your potch will be taken, you wont get it back any time soon, either, so you’ll have to deal with it! Go to the top of town and show your letter to the guards at the door to find out that the stupid thief you stole your cash also got the letter. -Catching Choco- Well, I myself hate this guy! Too bad he ends up joining your army… But anyway, this is a deceiving title, because you don’t actually catch him and get your money back. All you do is get chase him around for a bit, then get caught up in government business, then you chase him some more, etc. I’ll shut up now, lets just get on with it! There’s a passage leading up to Choco’s village on the left side of town. You don’t walk on the world map at all, its just right above you. In fact, you’ll see him run up to his village by it, so follow him! Once you’re there, the chase will began, so keep following him till he fly’s away with your letter, and your money. Well, head back to Two River to find Fitcher about to get a… rather severe punishment for running off you find your castle and lying about you coming to their village. You can either stop the punishment, or stand back and watch him get lashed. Either way, you get to see Makai and chat a bit, then he send you to an Inn to get some rest. At the Inn, in your room, you find Choco waiting. After asking a couple more questions that go nowhere, he fly’s off again. Go back downstairs to see Fitcher run up and tell you that Makai and Ridley are fighting about a reason unknown. Go to City Hall and head to Makai’s room to see what’s up. -Trouble in the Message Center- Well, city hall actually! When you arrive in Makai’s room you’ll see him and an enragedRidley! Despite all efforts to calm Ridley, he storms out breaking the age-old alliance between Two Rivers and Kobold Village. To get to Kobold Village, go to the Winger’s Village and then through an exit at the top left corner of town and you’ll be there. You won’t be able to get through, though. So you’ll have to think of another way… Well, start heading back and Fitcher, being the “feeb” he is, gets pick pocketed by Choco! Of course, it’s time to play the chasing game again! You’ll corner him again, but again, he’ll escape, yet again, through a secret passage!! Follow him, but NOT far! The enemies in here are very tough and before you go too far into the sewers, I recommend you build your levels to 30, no less. Why? First, there’s a very hard boss in here that you’ll need to be on level 30 for, and second, you need money. You’ll be killing two birds with one stone by building up here. Also, aside from leveling up and getting cash, the enemies here drop nice things (Land Sharks drop Guard Rings and Recipe #21’s, Sirens drop Banshee Runes and Mangoshs, etc.), I know it will take a long time, but do it because it’s really for the best. Once you’re FINALLY at level 30, go rest, save, stock up on Medicine, and make any Rune adjustments you’d like, but leave the Blue Gate Rune on Luc and buy a Water Rune and put it on the Hero... Now, head to the sewers! -Two River Sewers- Once you enter the main part of the sewers, you’ll see a treasure on the other side of the water. If you didn’t get it while you were leveling up, go down and across the bridge and get it. Then go down and follow the path to another bridge, then go up for a Resurrection Rune, then turn around and take the bridge across to the other side. Don’t go crazy on using your Runes in during battles in here, attack regularly as much as you can. Anyway, go across the bridge, then left and down off the screen. Keep following the path off the screen again, and… Well… Just keep following it! It’s just one long path! You’ll find a Healing Wind Scroll on the way, then you’ll reach a fork in the road. Take the path leading up and get the Fire Emblem and the Stone of Defense, and go back to the fork and take the other path. Just keep moving along and you’ll come to a save point! Heal, save, and go through the door ahead of you. You’ll then be in a dark hall. Keep walking up and you’ll be attacked by the Pest Rat. ===Beating the Pest Rat=== This boss is quite hard indeed, but he should be very bearable as long as you have a high level. It has 5200 HP, attacks twice a turn and all his attacks hurt! But, you have the Hero armed with his normal Rune AND a Water Rune, so you’ll be able to take on anything coming your way. Further more, you have tons of Medicine (don’t you?), so the odds are totally in your favor. First, have the Hero use his Water Rune and use the Protect Mist spell. Also, unite attack with Nanami, or heal, whichever is needed. Then have him attack or heal while Nanami is unbalanced. Have Oulan open the fight by using her Rune, the attack or heal with Medicine. Have Luc drain his Blue Gate Rune. Use everything except Empty World – you shouldn’t need to take such drastic measures. Have Clive use Scrolls and attack or heal. With that strategy, you should be fine! -After the Pest Rat- Go back and save, of course, then continue to the exit of the sewers. You’ll be right in Kobold Village! Ridley runs up to say hi, then after getting very mad, he’ll tell you what happened. You see, it seems someone was hanging around the village the night before, and one of Ridley’s men saw him. The strange guy got away, but he dropped a secret peace treaty between Two River and Highland. Normally, this would be alright, but Ridley doesn’t like the fact that the treaty also signs the Kobolds over to Highland. That’s why all this is going on. He then says he can no longer trust humans. “I understand.” (be a good hearted young man and let it be) “That’s what the enemy wants!!!!!” (I like this one as to you get to sound like a real leader who knows what he’s doing!) Ridley throws you out again, and you’re at another brick wall as of what to do. Head back to the town of Two River to see Makai and the towns people chatting with Kiba and Klaus, Kiba being a famous Highland General and Klaus being his military strategy genius son. After the people are done talking, Kiba and everyone leaves, and Fitcher asks Makai what’s going on. Then Choco appears again and yells out some more human hating stuff, and runs off. Go to the Inn and go upstairs to see a guy in one of the rooms. Talk to him and tell him to go to your castle and that it won’t cost him anything and he’ll join the army as the castle Armor shop. Now rest at the Inn and save, then go to Makai’s place to talk about this ‘treaty.’ When you’re there, Makai basically says that he’s going to join up with Highland, destroy your army, the Kobolds and the Wingers. In any case, he’s not planning on joining forces with you. He tells you to stay at the New Leaf Inn before you head out, because Highland is at large. Once outside, Choco will dash up and tell you his grandmother wants to mean you, and then Fitcher will spring upon you the fact that he sent a letter to Shu sending for reinforcements! Surprise!! Well, it’s time to meat granny, so go to the Winger’s village again. Choco will show you the way to his house, and granny will talk for a while, telling you her thoughts on everything that’s been going on, and will give you a history of the wingers.When you’re ready to go, you’ll see Choco yet again, and he’ll just tell you that he still doesn’t like you and he won’t give you your wallet! Nice guy, for real. Go back to the Inn to rest and save, and in the morning Kiba arrives. The only difference is that he has his army with him… As soon as they’ve talked, the battle begins and people start dying left and right! From here, run over to Kobold Village and try to get Ridley to join again. At first, he still won’t, but then he comes to his senses and helps in the fight. Not only that, but the Wingers drop in (hee hee, I made a pun) and start helping out. Furthermore, your army arrives and this leaves Highland surrounded. Then they retreat and you have won the battle! YES!!! On the Highland’s side, you see Solon Jhee saying his last words in his defense before Luca Blight cuts his head off, and Jowy steps up for a try. He makes a very strange offer to Luca, and a seemingly impossible one, but as we shall see, he’s all but able to get any sort of job done… Anyway, the next morning, you’ll be informed that Shu is there to see you. Go to the assembly hall to talk to him, and when you’re done there, go to Kobold village. At the Item shop, buy a Fried Taco or two, then just start heading back to your castle. On the way out Choco will ask to join, so recruit him even if you don’t want to, which you probably won’t! In Lakewest, have the Hero eat all the Fried Tacos. If you see steam coming off him, he’s ‘toasty.’ In a house at the upper part of the village, there’s a guy who builds baths. Talk to him while you’re toasty and he’ll join you! When you’re finally home again, go save at the crystal right outside the main hall, then go into the main hall to speak with Shu. He’ll bring up a new problem, but says he wont tell you till tomorrow. Well, you wake up the next day in your new room! Finally! You actually may want to explore your castle before talking to Shu again, it’s been improved by a long shot. Also, go outside and over to the rightmost side of the castle. Go up and through the big door (the one you used when you entered the castle to fight Neclord). Now, go around the water supply and through the door. In the next room, you’ll see your new bath! Take one if you’d like! After you’re done, go through the door on the right side of the room. Go through the door just to the right. You’ll be in a big empty room. Go down and through one of the doors at the bottom of the room to see a guy named Hai Ho talking to one of your men. He’ll insist on joining your army! Join him and he’ll turn the balcony and the big empty room into a totally nifty restaurant!!! YEAH!!! Now, go back and save again and go talk to Shu, he’ll tell you about Greenhill City, and how forming an alliance with them would be a huge help. He then tells you his plan to send you, and four other young people into the school as students so you could form one. He tells Flik to go along, and then you have three people to choose from, cause Nanami’s coming along. I’m taking Luc, Choco (you should take him too. He allows you to recruit someone on the way) and Gengen! Now that you’re leaving, head to the boat docks! _-_-_-_-_-_-_-NEW PLACES, NEW FACES (PART 2)-_-_-_-_-_-_-_ Go to Lakewest, you have to go through here to get to Greenhill. Before you leave Lakewest though, go to the Inn and speak with Hix and Tengaar in the corner. Both of these people were in Suikoden 1, by the way, and happen to notice Flik! After a bit of chatting, they run off. Bid farewell to them for now and continue on to Greenhill, which is past Kobold village to the west, then north and west. You’ll see it, believe me. Head on in to see Fitcher at the entrance. He tells you a few things, then tells you to come up with some fake names. You can temporarily name yourself anything! So, after coming up with a new name, you get to name Nanami, too. It, of course, doesn’t matter what you name anyone. So, do what you feel and head up to the front gate. Thanks to Flik’s really great and smooth speaking skills, you get through unhurt. You might as well save at the Inn, and rest if you need to. Go, run up the center path and you’ll soon see a solder and a young girl in a fight. Well, Flik saves her, and she gets an instant crush on him, but of course, we all know that Flik still loves his old friend Odessa, who died four years earlier. Because of this, he won’t let himself get with anyone else. A sad tale indeed… Anyway, After this whole thing is over, go up and into the big building and talk to Emilia behind the desk. After enrolling you, she’ll run off. Run after her and talk to her again, and she’ll pretty much give you a big run down of the locations of everything. Then Shin will walk by, he’s rather important. Now go talk to Emilia again and tell her she’s pretty, but only once. Now go outside to se Nina talking to her friends about Flik! Whew, she’s totally lost it… Now she drags him off. To where? No one knows. Now go rest in your dorm, it’s the one on the left side of the school. She’ll tell you where your rooms are, but for some reason she tells you in a very confusing way. Here are easier directions: Ho up the stairs on the left side of the room, then at the top of the stairs make a U turn and you’ll be at your rooms. Now, if she makes THAT sound confusing, I’d hate to here her explain anything else. You can keep looking around and exploring if you’d like, but there isn’t much reason to. After dinner, you’ll go back to your rooms and Nina will walk up, judge Nanami (is it just me or are those fake names not working too well?), and you’ll go to bed. In the morning, you’ll here that kick ass morning time music again, then go outside the dorm to se Flik. He tells you about Shin, and how he’s been following him. He says that he thinks Shin has something to do with Teresa. But before anything else can be said, Nina spots him and he’s forced to run off. You’ll see Emilia near the exit of the campus and she’ll tell you a few things you knew already. All the while, hinting for you to go into town. So, do what she says! Go into town and go to the Inn to see some crazy stuff going on involving Teresa, the Inn, the owners of the Inn, and Highland Solders. So, do you give up? Well, it seems the solders have a crazy idea Teresa is hiding at the Inn!! Silly guys. You’ll also see Rowd again… Great… Anyway, Shin walks up and says a few things, and after everyone is gone, he says a few more things to the owners of the Inn, apologizing and the like. Now as he walks off, try to tail him, but by the time you reach the school you’ll see that you’ve lost him. Go talk to Emilia and ask her about Shin. By doing this you can have a fun little conversation with her. End up telling her that you’re the leader of (insert name here) Army, and she’ll wish you luck and tell you she’ll help you if she can. Actually, what you’ve just done is recruited her. She won’t actually go to your castle and join, however, until this whole ordeal is over with. Go back to the dorms, rest, have dinner, and you’ll be back where you started! That is, at your room. Nina will ask about Flik’s favorite food, then mention ghosts in the dorms. Now, you’d think that after living through something like stealing a castle from a vampire, Nanami would be ok with this. But, she gets totally freaked out! You can entertain this idea, or make her feel better, whichever you’d like. -Getting Closer- Well, the next day you go outside the dorms to see nothing interesting or out of the ordinary, which, judging from your stay here so far, is strange. Go into the school and head left to see Nina hiding out in the corner. She tells Nanami about shadows in the dorms at night and completely restarts the whole ghost thing. Then goes on to tell Nanami that Flik told her that he has someone he loves who is always with him. Of course, he’s talking about Odessa, but Nina doesn’t know that! Incidentally, Nanami doesn’t either. She then walks off again. Walk back outside to find Flik, he assures Nanami that he’s not into kids. Now head to town to find Fitcher about to be beat up by the locals! Flik saves him using a rather entertaining plan of his, then he tells you about the person who took Greenhill, even though he doesn’t know who it is. Now is a good time to save since you haven’t in a while, and tonight something different and interesting will happen. On the way back to the dorms, Nina stops you and Flik just puts it in your hands and then runs off. Nina, of course, takes off after him. Go back to the dorms now and eat dinner, and Nina will, yet again, stop you on the way back to your rooms. You manage to get away, however, and go to bed. That night, you’ll be woken up by Nanami, who heard something. She’ll tell you to go see what it is, then as you walk away she’ll join your party. This is just a big game of hide and seek, really. Just keep chasing the shadowy figure until you chase it into the room on the bottom of the dorm building. When you see the thing is gone, light the unlit light on the wall to open a secret door, and continue on. Once you’re through the little passage, you’ll be in the school. Follow the shadowy guy all the way left and you’ll find out that the person you were following the whole time was Flik, who was following Shin. He’ll then join your party – be sure to put him in the front row! Now keep going to find another dead-end. The door is open by examining the statue, of course. Head through the door to enter the forest. There’s only one treasure to get at this time, and that is the Protection Mist Scroll. The way you get it is when you come to a fork, go right to find it. That’s all you need to know. Other then that, it’s a strait path. Once you reach the end, you’ll see a cabin off in the distance. Shin then walks up and is very close to trying to kill you all, then Teresa steps up. She invites you inside, and explains how Highland managed to take Greenhill. It’s pretty cool, really. You see, the solders of Muse were released and they came to Greenhill. Then Highland gave all the weapons and armor they took from the solders back. After this happened, the Highland army appeared and all the solders got prepared to fight them. Even though Highland was right at Greenhill’s front door, they never made a move, and the food supply of Greenhill dropped because of all the new solders. Over time, the solders and the citizens were fighting over the remaining bits of food, and then everyone realized the real reason Highland returned the solders and weapons – to take Greenhill without even fighting. And so, Teresa finishes her story and tells you to leave. Shin seconds that and you have no choice but to head back and pack your bags because. The next day, while listening to that cool morning music, you begin to leave, but don’t quite make it because there is a ceremony being help for the guy who took Greenhill. Of course, you must know that this person is Jowy, but if you didn’t know, the person is Jowy. After becoming very close to being captured, Fitcher gets you out of it and you run. Head up to the secret passage you took last night and run to the cabin. By the way, you can sometimes get a Scale Mail from the solders, and that should help you out since it’s very strong armor. One you reach the cabin, you’ll see Nina, Shin and Teresa there. Teresa, being the insecure girl she is has decided to give up and turn herself in. She leaves and Nina runs after her. Now you have to run all the way back to the entrance of the school to see her telling Rowd about her giving up. Shin has other plans, then you run up to give him a hand. After a couple fights, Nina runs up and, with the help with a few other people, convince Teresa to try and live. Now you have to run back to that cabin again, where Rowd will appear and Shin will stay behind to stall him while you make a run for it. Now you’re in a new section of the forest. At the first fork, go down to find some Tow Shoes, then backtrack and keep going to another fork. Go up to find a Silver Hat, and continue along and you’ll come to a fork going the other way. Make a U turn to find a Chimera Rune, and then keep following the path to find Jowy yet again. He’ll tell you about his secret plan against Highland and tells you to give up on your army and run away. You end up dragging Nanami off screaming. Just run down a bit more to the exit of the forest, then you’ll see a cut scene with Jowy and Rowd. Rowd is threatening Jowy about letting people sneak by, but then Culgan and Seed back Jowy up and Rowd lets him off the hook. You now find yourself back on the world map. Before going to Two River, go to the Muse border and recruit Meg and her robot Gadget. Now head to Two River and go into the last house in the Kobold Village here. Gengen’s old friend Gobocha is here and he follows you out after you leave. Sneaky kid. Now go to the human section of Two River and recruit Jeane from the Rune shop. Now go rest and save at the Inn, and now head to the other Kobold village. You should see Hix and Tengaar here, if you don’t, I don’t know what’s up. But you should see them right when you walk in. Afterword, be sure to save at the Inn, then head to the elder’s house. -Old Associates- You’ll see them outside, then they’ll go inside and by the time you walk in, they’ll be done telling their story. The elder notices you, then Tengaar mentions the Warrior’s Village, which you’ll remember from Suikoden 1. Once the elder hears that, the scene cuts to you and Hix having a man to man kinda talk. No matter what you say to him, if I remember right, he’ll say the same thing. So don’t worry about it. The next morning, you find Hix screaming his head off over Tengaar, who’s pretending to be cursed by a Unicorn. The elder plays along and this motivates Hix to go on the Unicorn Quest. He’ll join you and you have to make someone leave your party to make room for him. If you have Luc, go ahead and send him along, and then head to South Window! Along the way, stop in Lakewest and save at the Inn, then talk to the guy with yellow hair. He’ll challenge you to a game. You might remember how annoying this was with Tai Ho, but you have to do it again. Once you win, he’ll join! Now head to South Window, but don’t stop in the main hall of your castle along the way or else you’ll progress in the game, and we just don’t want that quite yet, but you can empty that pesky suggestion box if you’d like. Also notice that your castle looks a heck of a lot nicer on the world map now, because it’s getting bigger all the time. Go right to South Window and at the item shop they’ll sell you the Blue Stone for only 30p. Once you have it, go back to and show it to the elder, and he’ll tell you about the Red Flower, which is in the Cave of the Wind, so go to the Cave of the Wind and you’ll see the flower right inside. After this, go back and talk to the elder. Now, once he tells you where the Green Bell is, go to the Two River sewers. But on the way, right after you go down the first ladder in the sewers next to the small waterfall, go directly left to find a hidden room where Chaco’s brother lives. Be sure you have Chaco in your party and he’ll join you. Now continue through the sewers to find the bell. It’s not hard to find. Once you have it, leave the sewers and go back to Kobold Village to talk to the elder again. He’ll tell you that Tengaar has left for the Unicorn Forest. Go save, then enter the forest on the top of down. -The Unicorn Forest- Run strait up for a little bit, and when you reach a fork, go right to find a Necklace. Now go back and take the other path, and go left when you can. Now go down to find another Necklace, now run strait up and follow this path till you reach a path leading up. Take it to find another Necklace! Now go back to the main path you were just on and go right a little bit into the next screen. Follow this path to the next screen, and now you’ll come to a fork again. Take the upper path to find yet another freaking Necklace, and then go back and take the other path. Follow this path for a while and you’ll come to Tengaar. She’ll fill you in that this was just a test, there’s no such thing as the Unicorn Quest. It is then a Unicorn steps out of the bushes! Now, did you expect that? I don’t think so!!! Anyway, he Hix ends up standing up to the Unicorn and you all go back to the village. As thanks for your help, Hix and Tengaar join your army. By the way, if I haven’t mentioned this yet, the Kobold on the right side of the elder’s house gives you a new recipe. When you leave the house, keep an eye out for a small girl named Yuzu you will now appear in the town. Recruit her and you’ll have someone to look over your farm animals when you get some. Of course, she has lost three, and you have to find them for her in the forest. The first one is right up ahead, the second one is right up next to where the first one was. The third one? Well, it’s also where the other two were, now you can officially recruit her. Be sure to rest and save now, and head, at last, back home. -Home Again- Well, once you’re back at your castle, save, and also you can compete in a cooking contest for the first time at the restaurant. Head to the main hall and talk to Shu (man, Teresa must be glad to stay put for a while. She’s been traveling with you through all those side quests and everything!). Once she’s about to walk off and think, Shin walks in with Fitcher, cool guy. The Nina will run up! Yay! Shu will then send you to bed, and for some reason, you wake up in your room. Go to bed to go to a cut scene with Jowy being talked to by Blight. Jowy now sort of has Blight’s approval, which is impressive, and then Jowy asks to marry Luca’s sister, Jillia. Silly boy, silly boy indeed. Luca, not being really happy about this, is about to kill Jowy when Jowy mentions an idea. After which, the cut scene ends and you wake up the next morning. Go back to the main hall now to see Shu, and he’ll tell you about Matilda, and how he thinks you should form an alliance with them. Make your party and be sure they’re strong, since you’ll be fighting some pretty… *ahem*… tough baddies on this little mission. As far as recruiting goes now, its pretty slim. If you’ve been running from a lot of battles (50 to be exact), you can recruit Stallion from Radat. Go pick him up if you think you can. If you DO go to Radat, be sure to buy the pig that the little kid is selling on the side of the road and give it to Yuzu when you get back to the castle! That’s about it, but you’ll be getting several more recruits during this Matilda mission! So, after you’ve gotten Stallion, if you did, go to your docks and head to Lakewest (by the way, there’s a baby chick on the beach of Lakewest, so be sure to take it). From there head to Two River, and from Two River go north, then way, way, way northwest at the fork to the Forest Village. Talk to Wakaba in front of one of the houses here and he’ll ask if you know of any strong people. “What about me?” (You’ll get to show off a little and then he’ll join you) “I dunno…” (He’ll say thanks anyway and continue his search) How ‘bout that guy…” (He’ll run off happily, but if you exit and enter the town again he’ll still be in the same spot, and still searching) Once you’ve recruited him, he’ll mention that his master might have headed to Matilda. Isn’t that nice? You’re just on your way there! From where you’re standing, keep going up for a while to find a guy selling a sheep for 4000p, buy it and then go to the elder’s house. You’ll find Tony in the back room of this house, so invite him to your castle. He’ll say he can’t go, but then the elder will convince him to join you. On your way out, talk to the elder again for some seeds, which you’ll need so Tony can grow some food and stuff. Now then, be sure to check out the Rare Finds section of the Armor Shop! Really nice stuff! Now walk across the map to the other side of the Greenhill region. The Checkpoint you want to go is the north-most one. Once you’re there, go into the forest. This is pretty strait forward, you won’t have any trouble. On the way you’ll see a big Indian guy who won’t join you now, but will soon enough. When you reach a place to turn right, follow that path to find a Guard Ring and continue till you come to another fork. First, take the left path for a Mega Medicine, then the top right path for some Dragon Armor, and then go back to the lower right path. While walking along here, Viki will transport right in front of you! RECRUIT HER!!!! She’ll teleport you to any town you’ve already visited! Outstandingly useful! Recruit her!! Ok, I’m done with my outburst. After you’ve recruited her, keep going on to the Matilda Kingdom. Once you’re there, you’ll be forced to see the king of Matilda, Gorudo. You might remember him from… awe… who cares about where you last saw him! After he insults you, he tosses you into your room for the day. Go to sleep, and during the night Leknaat will appear in your room and will talk to you about your destiny and such, then the next morning, go upstairs to see everyone running around. You’ll see that Highland is at the border! Wow! Surprise, surprise!! You can either go to battle, or watch. You don’t have your whole army with you, and not much becomes of the battle, so it may be a good idea to just watch. Gorudo orders his knights to let the refugees be killed by Highland, and that does make Miklotov happy. After everyone has died, Miklotov and Camus walk off angrily, you should follow them outside. Miklotov says he’s going to Muse to see what’s going on, and after he goes off, Camus asks you to follow him and help him out. You now can explore the town freely for the first time. However, there isn’t here right now, except some good armor and Runes. Rest and save at the Inn, then leave town. _-_-_-_-_-_-_-RETURN TO MUSE-_-_-_-_-_-_-_ From Rockaxe, go southeast and you’ll go through a small village called the Highway Village. You’ll be doing more stuff here in a bit, but for now, go through the village and southeast some more to the border. You’ll find Miklotov here, and he’ll join you. If you want, you can put him in your convoy so you won’t have to send any of your other party members away. After he joins, head south from the border down to Muse, and you’ll get to see all of Muse’s people get eaten by a giant demon dog, namely the Beast Rune. After this, go into Muse and head to the top left corner of town, and you’ll be attacked and ran off by solders! Now go back to the Highway Village for a new opportunity to recruit two more people. First, go to the Inn to see Futch run by in a hurry, then walk up a bit more to see Humphery standing facing the wall. After a bit of him talking to an Inn employee, walk up and talk to him and you’ll see a cut scene with Futch and Kent. By the way, you might remember from Suikoden 1 how after Futch’s dragon died, Humphery was supposed to take care of him. And here they are now, isn’t that nice? Anyway, Futch will tell Kent that he once was a Dragon Knight, and how if he ever got another dragon he’d take Kent for a ride. Once you can talk to Humphery again, you can say whatever you’d like I think. I don’t think what you say matters, but anyway, he’ll say talking to you was nice and walk away. Then the Innkeeper will give you a room. So, the next morning, you can thank him if you want, but either way go outside to see Kent talking to some other guy. The other guy will tell him about rumors of a dragon on a mountain to the north, and Kent, wanting a ride on a dragon, decides to go see if he can catch the thing. Oh, by the way, there’s a cow next to the Inn for sale that you can buy! Ok, back to the story, go inform Humphery of Kent’s running off and Futch will run off to a room. Talk to the Innkeeper again to stay for the night, and the next morning you’ll learn that Kent still isn’t back. Humphery and Futch will decide to go save him, and now you should go with them. So, after they’ve joined you (Leave Wakaba in your party), save at the Inn and buy some supplies if you’re short on them. Now leave town and head north for a while till you finally reach the mountain. -Ratukei Mountain- When you arrive, you’ll see a bunch of fog and mist, but Futch’s dragon scale gets rid of it and now you can continue. Go up for a couple screens to come to a fork, then go left to find a Fur Cape, then go back to the fork and go right. There’s another small side path here off to the right, which has a Run Lightning Card on it. In the next screen you’ll be at another fork, go right for a ways to find a Thunder Amulet, then go back to the fork and go left. After going onto the next screen you’ll be at another fork. Go left for a Stone of Power, then go back and head right, into the next screen. Now you’ll be in a maze-like area. Go up and all the way right for 2000p, then down and all the way right for the Unicorn Plans 2 (you’ll want these). Now go back and up at the first path you come to and go right into the next screen for a Skill Ring, then head back into the last screen and go up and all the way left for the Dragon Plans 2 (you’ll also want these). Now go all the way right for a Medicine Rune, and then take that path right below you to the next screen. Now simply follow this path for a bit to a save point, so be sure to save. Then head on up a little more to your boss, Harpy! ===Beating Harpy=== There are a couple rules of this battle. 1. It was 7400HP. 2. Attacks twice every round. 3. Has about four attacks. 4. Will always be hard, no matter how you fight, with what party, or what strategy. Now then, I don’t have that much to say about this battle except it IS one of the hardest in the game and you’ll have to use everything you might have handy to win. Its attacks may take as much as 200HP out of you at a time! Good luck! -After Harpy- Kent will wake up and you’ll chat with him for a little bit about how stupid he was for coming here alone. He’ll say he heard a dragon, and after tons of talking into, Futch agrees to go see if there’s a dragon up ahead. You might want to save now, since you just beat Harpy, then continue up to the next screen. A little ways up on the next screen, you’ll see a dragon egg! Yay!! Anyway, Kent is very excited about it and begs Futch to take it a raise it. Humphery is also a bit pleased. But Futch, finally after all this time, breaks down and tells everyone that he doesn’t want another dragon. He only wanted Black, and Black is gone, he’s done with dragons. Humphery will then take his sword and when he’s about to break the egg, it hatches, and that makes Futch want to take care of it, and he names it Bright. After this, Humphery wants to repay you. Ask him to fight with you so that he’ll join you. Now, rest and save and go back to Rockaxe. There’s still nothing to do here, so go to the castle to see Camus again. Then Miklotov runs off to see Gorudo. When Gorudo doesn’t let Miklotov take the army to Muse, he throws his Knighthood away by breaking his oath. Camus walks in, and when Gorudo tells him to arrest Miklotov, Camus breaks the oath also and steps down as a knight captain. They both join you, of course, and the other knights in the room all do the same. So now is your queue to run again. Once you’re back at the border, everyone will meet you there, including Shu. And you’ll appear right in your castle. Talk to Shu in the Main Hal